Sain...just for u

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MrsD
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Sain...just for u

Post by MrsD » Thu Jan 03, 2008 7:19 am

Hi Sain,

Here's that pic where u were dead but alive on legoland

http://i221.photobucket.com/albums/dd6/ ... t00099.jpg

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+SaiN+
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Post by +SaiN+ » Thu Jan 03, 2008 9:26 am

LOL! This happened to me twice, once in legoland, another in Pyramid3-DD ..

It happened to amy the other day.. Its a ghost bug. Whenever I'm being ghosted and the next round starts, a new copy of me respawns while the ghost continues to float away.. Usually it eventually respawns itself, and you get another copy who responds to your controls save for movement. They shoot like you, switch weapons in some cases but don't move. You can damage yourself, and when you die you still live.

It should be something maybe bought to joey's attention.

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KnaveSkye
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Post by KnaveSkye » Thu Jan 03, 2008 2:40 pm

yah...i had this problem a while back...odly i think it started on legoland..*rummage through old pics*
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SirBeast
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Post by SirBeast » Thu Jan 03, 2008 3:01 pm

I've had this happen before as well on Pyramid. No screenshots of it though :-( However, once I swtiched from Ghost to Resurrection I have not had this - or other similar - problems.
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Amy Infless
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Post by Amy Infless » Thu Jan 03, 2008 4:20 pm

this should go more in bugreports...

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happend to me when i had ghostartifact, didnt notice that and suicided. i have resurection-ability and normally without ghost-pu suicide is instant death, maybe the pu fked up this a bit...

ats
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Amy Infless
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Post by Amy Infless » Fri Jan 04, 2008 2:04 am

+SaiN+ wrote:... You can damage yourself, and when you die you still live.
It should be something maybe bought to joey's attention.
...and you can heal yourself :-)

joey knows about that. i remember he tried to explained how that can happen but i cant remember the "text"...

ats
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[WOH]Hobbie
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Post by [WOH]Hobbie » Sun Feb 10, 2008 6:41 pm

Pretty funny I think.

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Post by [iX]AnnaBeaver » Sun Feb 10, 2008 11:46 pm

I think that has something to do with the "ragdoll" portion of the model coding. The ragdoll code determines how your model reacts to falling down, dying etc. and the movement of the model body when you're flopping around dead on the ground. Course...I could be wrong 8)
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Post by BaronVonRotterdam » Mon Feb 11, 2008 2:38 pm

[iX]AnnaBeaver wrote:I think that has something to do with the "ragdoll" portion of the model coding. The ragdoll code determines how your model reacts to falling down, dying etc. and the movement of the model body when you're flopping around dead on the ground. Course...I could be wrong 8)
let us consult the all knowledgeable wikitikitiki!

http://en.wikipedia.org/wiki/Ragdoll_physics

ding ding we have a winner! bravo anna, bravo.
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