Skyscrappin

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KnaveSkye
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Skyscrappin

Post by KnaveSkye » Fri Jan 04, 2008 12:26 am

no tthe XL version..small, likely to get knocked off without an iron version....one of the few maps where it used to be understood that any pu caught wasnt likely being given back...which is pretty standard on all maps now >.< just make sure there is a kill zone on bottom.or atleast wall off the behind building areas, can snipe the rest
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+SaiN+
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Re: Skyscrappin

Post by +SaiN+ » Fri Jan 04, 2008 12:49 am

Oh god. This map brings out the 'best' in everyone. I'm thankful it has an indoors area to hide and trade PUs in.

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ZombieSlayer
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Post by ZombieSlayer » Fri Jan 04, 2008 2:05 am

This map is actually ready for final testing. Basically I just moved the floor up and put in some invisible walls to keep the mobs from flying away too far.

No Sain this version doesn't have the hidey holes. This is the first skyscrapin map by GU.

I'll have to figure out which one is the one with the inside part and tweak that one too. But that will be near the bottom of the list because this one's almost ready :)
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KnaveSkye
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Post by KnaveSkye » Fri Jan 04, 2008 4:48 am

ty zombie! :wave:
"Never argue with an idiot, they will only drag you down to their level and beat you with experience"

"When all else fails, use fire"

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SirBeast
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Post by SirBeast » Fri Jan 04, 2008 7:42 am

yeah ZS tanx!
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