Pool Table map
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Pool Table map
Can't remember the exact name, but "Pool Table" was in it, and it was one of those over-sized maps (with giant furniture and whatnot). Would love to see this map come back.
- ZombieSlayer
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Most likely you're talking about GU-Pooltable-2k4 (I forget the exact name).
Yea that's a bit of a big project. I've put 5 hours into it and am only about half way done.
It had zero path nodes and only 8 player starts. So the monsters didn't have enough room to spawn, and had no clue as to where to go. They could only go after something that was in their line of sight.
As it stands now there are 30 player starts and 165 path nodes with 8 jump pads and 4 teleporters.
I still have about 3 or 4 more hours of work to ensure that no matter where a monster started chasing you, it can follow you no matter where you go.
Only semi safe place is inside the pool table as only little monsters can go inside after you.
Not to mention it was all one big zone (meaning no matter what the entire map refreshed whenever you changed positions) which caused a lot of the lag.
Along with adding a couple of zones and identifying which textures need to be optimized I don't expect to be done with this one for quite some time.
Yea that's a bit of a big project. I've put 5 hours into it and am only about half way done.
It had zero path nodes and only 8 player starts. So the monsters didn't have enough room to spawn, and had no clue as to where to go. They could only go after something that was in their line of sight.
As it stands now there are 30 player starts and 165 path nodes with 8 jump pads and 4 teleporters.
I still have about 3 or 4 more hours of work to ensure that no matter where a monster started chasing you, it can follow you no matter where you go.
Only semi safe place is inside the pool table as only little monsters can go inside after you.
Not to mention it was all one big zone (meaning no matter what the entire map refreshed whenever you changed positions) which caused a lot of the lag.
Along with adding a couple of zones and identifying which textures need to be optimized I don't expect to be done with this one for quite some time.
If you lost your cd and have the old drive and have not reinstalled UT2004 or reformatted the drive, you can find your old cd key in the registry here ...
My Computer\HKEY_LOCAL_MACHINE\SOFTWARE\Unreal Technologies\Installed Apps\UT2004
My Computer\HKEY_LOCAL_MACHINE\SOFTWARE\Unreal Technologies\Installed Apps\UT2004
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