Goldeneye map pack
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Goldeneye map pack
So we already have 007Complex. Why not throw the rest of the Goldeneye map packs in the mix?
linky - http://nalicity.beyondunreal.com/map_hub.php?mid=9474
Some will prob work better than others in invasion, but I'm sure it'll be worth it.
linky - http://nalicity.beyondunreal.com/map_hub.php?mid=9474
Some will prob work better than others in invasion, but I'm sure it'll be worth it.
- TurkeyFromHell
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These maps are the most atrocious pieces of garbage i have ever seen in my life. I cant even believe that someone published these. I am 14 years old and can make maps better than this guy. These maps are an outrage. They are a slap in the face compared to the originals.
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Heres what it looks like so far
Im trying to salvage what I can from the map the other guy did, but i cant salvage much. At the moment it looks like it will only be the doors and tv's.
Im trying to salvage what I can from the map the other guy did, but i cant salvage much. At the moment it looks like it will only be the doors and tv's.
Last edited by BaronVonRotterdam on Sat Apr 14, 2007 3:37 pm, edited 1 time in total.
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dont forget the outside area.
hmm... cant remember, in the yellow/blue floors, arent there automatic machine guns? should they be used? can they be used?
can u implement that alarm on/off just for fun? (with auto-off after 5 secs to be not to spammy) (and a wand-luzi and halfcameljockey-spawnpoint left and right from it to be sure alarm will not be "loved" to spam :-))) )
ats
hmm... cant remember, in the yellow/blue floors, arent there automatic machine guns? should they be used? can they be used?
can u implement that alarm on/off just for fun? (with auto-off after 5 secs to be not to spammy) (and a wand-luzi and halfcameljockey-spawnpoint left and right from it to be sure alarm will not be "loved" to spam :-))) )
ats