well if i can get this thing sorted then yeah should b good but still having an issue with it .... when bots jump on to the mover they seem to set it off when i test the map but if i jump on it or shoot it nothing happens so not sure what the issue is .....might just have to finish it off and c how it is on the server .....might b ok ... if not ill get it pulled off the server until its fixed.
or i might as a friend ...kyle (hint hint) to c if he can have a look at it for me and find the issue .....it is getting there slowly but wanna ad more stuff to it first
map in the making
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Re: map in the making
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Re: map in the making
whose a happy censored chappy ..... an issue that has taken me 2 days to figure out has now been solved .
a mover issue which was pissing me off like mad was nothing to do with the setting for it but more a glitch ... after hours of trying every setting i said sod it and deleted it ...re added it with exact same setting and now its working ....
bots wouldnt walk on it ,it would activate by itself as well as a switch but now its only triggered by a switch yay .....only thing thats bugging me is if a bot dies on it they fall through it .....no major biggie .
im happily going to bed haha
a mover issue which was pissing me off like mad was nothing to do with the setting for it but more a glitch ... after hours of trying every setting i said sod it and deleted it ...re added it with exact same setting and now its working ....
bots wouldnt walk on it ,it would activate by itself as well as a switch but now its only triggered by a switch yay .....only thing thats bugging me is if a bot dies on it they fall through it .....no major biggie .
im happily going to bed haha
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- Amy Infless
- UT2004 Server Admin
- Posts: 1285
- Joined: Sun Mar 11, 2007 6:35 pm
- Location: Germany
Re: map in the making
when i read mover i allways think first its beeing a lift, but thats wrong. when you said bot set it off
i thought its like, dunno, a bug? or a safety-option when using lifts in some maps.
when you go in a lift, it starts moving. if you are not in center of lift, but standing on the edges and you "collide"
with walls or ceilings while lift is moving it suddenly stops and returns.
i dont know if thats a safety option to be not crushed. it could be cause some maps kill you when standing not in
center of lift. when you said bots set it off i thought about that, since bots, or in our case, monsters, normaly dont stand still, they often run around, even in lifts. so i thought that might be the reason...
thinking about a creating error wouldnt come in my mind... to follow the rule what has to be built first, basement before the roof... dunno how these affects unreal ed...
ats
i thought its like, dunno, a bug? or a safety-option when using lifts in some maps.
when you go in a lift, it starts moving. if you are not in center of lift, but standing on the edges and you "collide"
with walls or ceilings while lift is moving it suddenly stops and returns.
i dont know if thats a safety option to be not crushed. it could be cause some maps kill you when standing not in
center of lift. when you said bots set it off i thought about that, since bots, or in our case, monsters, normaly dont stand still, they often run around, even in lifts. so i thought that might be the reason...
thinking about a creating error wouldnt come in my mind... to follow the rule what has to be built first, basement before the roof... dunno how these affects unreal ed...
ats
Do not try kill THIS bug !!! -> Your monitor may not like it...
Those who correct my English will be shot! Survivors will be shot again!
Those who correct my English will be shot! Survivors will be shot again!