How about inbedding weapons that are already in use on the server, like combat shotty, or even a Wand in a secret room (rather than an SSR).
Also, what about artifacts? Putting things like pint sized and wrenches in maps could be fun.
Search found 11 matches
- Sun Dec 23, 2007 7:37 pm
- Forum: Map Development
- Topic: Custom Weapons and Packages
- Replies: 4
- Views: 6987
- Fri Apr 27, 2007 7:37 am
- Forum: Map Repair
- Topic: Map Repair
- Replies: 7
- Views: 9137
Why not post a sticky for map fixing. In it state the requirments for map fixing (in general), and the format for how to post a thread with the fixed version. eg; 1) maps need at least 20 player starts, with prefferably seperate monster spawn points 2) no pathnodes/spawn points near water 3) etc The...
- Thu Apr 26, 2007 12:12 pm
- Forum: UT2004 General Discussion
- Topic: Necro Combo
- Replies: 7
- Views: 5236
I've never heard of the necro combo but I am guessing from the word necro that it brings teammates back to life or something? You are correct, click the link to take you to its description page. Although it could unbalance the game, its stats can be edited by joeyz. So maybe make the requirments 20...
- Thu Apr 26, 2007 10:01 am
- Forum: Map Repair
- Topic: Map Repair
- Replies: 7
- Views: 9137
- Thu Apr 26, 2007 9:56 am
- Forum: UT2004 General Discussion
- Topic: Necro Combo
- Replies: 7
- Views: 5236
Necro Combo
Should we have the Necro Combo (version 2) added to the server?
Was it added in the past but taken out?
What you guys think?
source here
Was it added in the past but taken out?
What you guys think?
source here
- Thu Apr 19, 2007 5:15 am
- Forum: UT2004 General Discussion
- Topic: More exploding bunnies!
- Replies: 0
- Views: 3690
- Wed Apr 18, 2007 6:41 pm
- Forum: Map Requests
- Topic: Goldeneye map pack
- Replies: 18
- Views: 13446
Im at the outside part right now and im not sure what to do. In the game you could step outside of the bunker 1 inch then the map was over. So I cant base the outside off of anything really good. I have an idea though but first I need to learn how to make terrain if required. I just learnt terraini...
- Wed Apr 18, 2007 3:38 pm
- Forum: Map Requests
- Topic: Goldeneye map pack
- Replies: 18
- Views: 13446
- Mon Apr 16, 2007 7:19 am
- Forum: UT2004 General Discussion
- Topic: Faster Loading times
- Replies: 0
- Views: 3659
Faster Loading times
Hi guys, I looked up a couple guides to find a way of speeding up the loading screen and have been succussful. Now when we start a new map, I usually find myself the first to start playing (while most of you guys are still on loading screen). So I will share what I have found. The two basic steps is...
- Fri Apr 13, 2007 1:13 pm
- Forum: Map Requests
- Topic: Goldeneye map pack
- Replies: 18
- Views: 13446
Goldeneye map pack
So we already have 007Complex. Why not throw the rest of the Goldeneye map packs in the mix?
linky - http://nalicity.beyondunreal.com/map_hub.php?mid=9474
Some will prob work better than others in invasion, but I'm sure it'll be worth it.
linky - http://nalicity.beyondunreal.com/map_hub.php?mid=9474
Some will prob work better than others in invasion, but I'm sure it'll be worth it.