Max Summons=2 Is there a new table?
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- Staff Sergeant
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Max Summons=2 Is there a new table?
I was just browsing through the other post about the summons tables. I did notice that it mentions using 3 summons. I'm not sure if it's been 3 max...and just recently changed to 2 max. But I do know..that I can't use more than 2 summons on a weapon. I also notice the new Chest and keys...that have been added. Is there a section that gives an overview of what those are, do and how to use them?
Anna -
You are right in that the max # of Summons is now 2. And that old summons table is no longer valid - I am trying to get Paint or B3rt or someone to revise it, along with the PU table, to include all the new stuff (incl. keys/chests)
You are right in that the max # of Summons is now 2. And that old summons table is no longer valid - I am trying to get Paint or B3rt or someone to revise it, along with the PU table, to include all the new stuff (incl. keys/chests)
I will consistently sacrifice political correctness for an attempt at humor. If ya can't deal, then ya need ta stop being ign'ant.

Sig by the awesome AnnaBeaver

Sig by the awesome AnnaBeaver
- ZombieSlayer
- Second Lieutenant
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- Joined: Thu Nov 16, 2006 9:41 pm
3 chests and keys.
Powerups chest = a chest with most *not all* of the powerups inside. Needs an orange key to open.
Artifacts chest = a chest with all of the aritfacts (ie globe, rune, triple, etc etc). Needs a red key to open.
Special weapons chest = a chest with some *not all* "summon" weapons inside. Needs a green key to open.
You must use the proper key to open the chest. Chests and keys are tossable.
If you have a chest/key and don't know what it's for....try to use it and it will tell you what it goes to.
Summons on a weap is now set to 2. It's also completely random so the smmons table is moot.
Powerups chest = a chest with most *not all* of the powerups inside. Needs an orange key to open.
Artifacts chest = a chest with all of the aritfacts (ie globe, rune, triple, etc etc). Needs a red key to open.
Special weapons chest = a chest with some *not all* "summon" weapons inside. Needs a green key to open.
You must use the proper key to open the chest. Chests and keys are tossable.
If you have a chest/key and don't know what it's for....try to use it and it will tell you what it goes to.
Summons on a weap is now set to 2. It's also completely random so the smmons table is moot.
- TheSynGame
- Master Sergeant
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only special weapons not in it are the ssr mini, redeemer, and ion painter.
There is no more summon table. Weapons you can still get by random chance.
Flare
Howitzer
Assault Rifle
Combat Shotgun
Frag nades
Mine Layer
Lil Lady
Turbo Laser
SSR (2 summons)
Magic Wand (2 summons)
Particle Gun
SSR Mini - Heavy (Red Lasers)
Mini Rocket
Grenade Launcher (needs to be taken out)
Laser Rifle
Turret (not sure if u can summon it)
Redeemer (2 summons)
Ion Painter (2 summons)
Target Painter (2 summons and this needs to go too)
Lightning Gun
There is no more summon table. Weapons you can still get by random chance.
Flare
Howitzer
Assault Rifle
Combat Shotgun
Frag nades
Mine Layer
Lil Lady
Turbo Laser
SSR (2 summons)
Magic Wand (2 summons)
Particle Gun
SSR Mini - Heavy (Red Lasers)
Mini Rocket
Grenade Launcher (needs to be taken out)
Laser Rifle
Turret (not sure if u can summon it)
Redeemer (2 summons)
Ion Painter (2 summons)
Target Painter (2 summons and this needs to go too)
Lightning Gun
- ZombieSlayer
- Second Lieutenant
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- Joined: Thu Nov 16, 2006 9:41 pm
- TheSynGame
- Master Sergeant
- Posts: 823
- Joined: Wed Apr 19, 2006 3:12 pm
old post but yes I've been know that I was answering anna's question about a table. putting two on a wop did better chance of getting a weapon in that class.ZombieSlayer wrote:You don't need 2 summons to get ssr heavy, super shock rifle, wand, deemer, ion, anything.
It's all random 100%. Ask FTG-Sniper, he summoned a wand on wave 2 with 1 summons last night.
P.S. the thread has to go since there is no more summon table.
Also, just to re-iterate, using 2 summons on a single weapon is a WASTE. If you have 2 summons, DO NOT put both on the same WoP - put 1 on 1 WoP and 1 on another WoP, or give the spare to some1 else.
Thankfully combat shotguns, l'il ladies, and wands seem to becoming more prevalent. It might be just my imagination, but if so, that's OK too, since my imagination has gotten me into other sticky situa... nevermind.
Thankfully combat shotguns, l'il ladies, and wands seem to becoming more prevalent. It might be just my imagination, but if so, that's OK too, since my imagination has gotten me into other sticky situa... nevermind.
I will consistently sacrifice political correctness for an attempt at humor. If ya can't deal, then ya need ta stop being ign'ant.

Sig by the awesome AnnaBeaver

Sig by the awesome AnnaBeaver
yes, it is awaste to use two summons on one wop without question. and i too have noticed the chances for getting a very good summon has increased. this is why its no major deal to summon nothing or an avril or such, its only a matter of time until you get something nice.
and it is random, sometimes first slot of mp5 got me lady or wand, other times, the 20th slot of a golded rejuvenation, or any in between. and then other times i try the same things, i don't get much if anything. but i am content if i get anything useable, which most tends to be except avril or assault rifle
and it is random, sometimes first slot of mp5 got me lady or wand, other times, the 20th slot of a golded rejuvenation, or any in between. and then other times i try the same things, i don't get much if anything. but i am content if i get anything useable, which most tends to be except avril or assault rifle