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DM-MaC-Kitchen-SSR fixed
Posted: Mon Feb 26, 2007 11:37 pm
by ZombieSlayer
This one probably didn't get pulled yet because I don't think it was ever voted for since the mapchecker was installed. However I remember it was laggy as all hell and found it only had 16 spawn points and zero pathnodes.
http://www.thunder65.com/ut04/maps/DM-M ... fixed2.ut2
Edited url for most recent fix.
Posted: Fri Mar 09, 2007 9:33 am
by corvey
I do know this map is NOT fixed. Why it says FIXED, I guess I'll never know.
Posted: Fri Mar 09, 2007 9:42 am
by SirBeast
Wow - ZERO path nodes? That's pretty lacking.
I think the person who originally developed this map needs smacked in the head and his copy of UnrealEd FORCIBLY taken away from them with much prejudice and violence. ZERO path nodes INDEED. Whatta mook.
Posted: Fri Mar 09, 2007 5:21 pm
by TheSynGame
Well this map was intended for DM only so thats why its like that... It was never made for Invasion...
Posted: Fri Mar 09, 2007 5:40 pm
by ZombieSlayer
corvey wrote:I do know this map is NOT fixed. Why it says FIXED, I guess I'll never know.
Well the map was fixed (the previous version had a simple oversight error on my part) and is now "fixed" again
See the first post for new dl url.
Just waiting on Joey to move it so we can activate and play it

Posted: Fri Mar 09, 2007 5:42 pm
by Coke
Zombie did you speak with joey he needed to talk to you he said the maps you fixed were worse then before :\
Posted: Sat Mar 10, 2007 2:57 am
by ZombieSlayer
Yea this one and warzone (and warzone was only screwed up because of an unknown issue with ghost and zone portals).
Both of which are fixed.