Page 1 of 1
					
				DM-Legoland fixed
				Posted: Tue Feb 27, 2007 12:24 am
				by ZombieSlayer
				Ok changed the color of the floor and fixed a few minor bugs.
http://www.thunder65.com/ut04/maps/DM-L ... -fixed.ut2 
			 
			
					
				
				Posted: Tue Feb 27, 2007 7:52 am
				by SirBeast
				CHANGED THE COLOR OF THE FLOOR?!?!?
AWESOME! YAY! Now we can see the PUs (I hope!)
Out of curiosity, did you find any mob path nodes into/near water? If so, did you change them? 
I assume the # of player starts is now up to 16 from 10, too? I know, stoopid question...
			 
			
					
				
				Posted: Tue Feb 27, 2007 6:37 pm
				by ZombieSlayer
				Floor is grey should be easier to see most pus.  
There were pathnodes near the pool, they were either moved or removed.
Should have 25 playerstarts now.
			 
			
					
				
				Posted: Wed Feb 28, 2007 7:57 am
				by SirBeast
				AWESOME!! Thank you Zombie! Now maybe ppl (other than myself) will be more willing to vote for this map...