blatha2004 (original one?)

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draegohn
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blatha2004 (original one?)

Post by draegohn » Sat Feb 02, 2008 12:51 pm

ok, i post this for two reasons. one is because there is a spawn point that is rather annoying me. the past two times i have played this map, one spawn point is right on the very edge of one of the curved brown map ground...and it isn't even on the ground! i have resurrected these two maps to this same spot, and i fall a bit, then i find myself sliding down the curve and before i can even execute a jump, i fall into the lava. my trans skills suck so i can't trans fast enough to escape the inevitable death :P

the other thing is the same issue those rooftop maps had..the way the pit at the bottom has slim safe spot monsters always wind up being on. i think a map-wide instant-death plane should be added at a height about halfway from lava to the castle so that whatever does fall, dies always. this wouldn't hurt to also do to the rooftop maps too since i liked them, but the very great height with living monnsters below on the ground made it long and annoying.

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TheSynGame
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Post by TheSynGame » Sat Feb 02, 2008 3:02 pm

wall jump, trans. u fallin so u can still wall jump and jump from the wall.

Damn drae I need to teach u movement lol.
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