The Globe of Invulnerability

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DeathBringer
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Post by DeathBringer » Wed Sep 20, 2006 2:30 pm

AngelDust wrote:dam phil where uv been al this time. no one told u?
i never used it and it didnt look like it was a good pu in the first place.

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Abieotch
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Post by Abieotch » Sun Sep 24, 2006 10:51 am

Agent_Scully wrote:I really hate it when I'm using the globe and I get killed by a monster when the globe is ON :evil:
Happened to me twice already - but i think it's when the server laggs a bit and although I pushed the key to turn it on, it doesn't on the 'server' end of things and then I'm instadead.

But yes, when there was more instagib monsters I got killed with the globe on.

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TheSynGame
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Post by TheSynGame » Sun Sep 24, 2006 11:06 am

THe glitch is still there. If u using resurrection that usually happens...

retention and resurrection glitch is still there too...

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king of metal
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Post by king of metal » Sun Sep 24, 2006 2:14 pm

i used to use onyl speed and triple dmg
fighting online is like competeing in the special olympics even if you win your still retarded

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Post by TheSynGame » Tue Sep 26, 2006 12:12 pm

I take back what I said about adding that option... I owned a whole wave with globe on w/o shutting it off.

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king of metal
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Re: The Globe of Invulnerability

Post by king of metal » Wed Sep 27, 2006 10:23 pm

Agent_Scully wrote:This thread is to talk about how the Globe needs to change. I think we can all pretty much agree. Right now the adrenaline only increases if you kill a monster, which is pretty hard to do if you're the last one alive, and over level 140. The monster's HP increases alot, so you can't kill as much. So you have to pray that you don't die when the globe runs out in 10 seconds no matter how much you spray your weapon. I think the globe should use more adrenaline than the original, however you should also GAIN adrenaline from hitting monsters. What do you think?

do you guys kno the energy leech on the druids pack well that could be a pu but really rare
fighting online is like competeing in the special olympics even if you win your still retarded

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Re: The Globe of Invulnerability

Post by TheSynGame » Wed Sep 27, 2006 11:48 pm

king of metal wrote:
Agent_Scully wrote:This thread is to talk about how the Globe needs to change. I think we can all pretty much agree. Right now the adrenaline only increases if you kill a monster, which is pretty hard to do if you're the last one alive, and over level 140. The monster's HP increases alot, so you can't kill as much. So you have to pray that you don't die when the globe runs out in 10 seconds no matter how much you spray your weapon. I think the globe should use more adrenaline than the original, however you should also GAIN adrenaline from hitting monsters. What do you think?

do you guys kno the energy leech on the druids pack well that could be a pu but really rare
I had globe running for a whole wave. I took a screen of my score. It's not rare to keep it on a whole wave.

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Re: The Globe of Invulnerability

Post by king of metal » Fri Sep 29, 2006 8:27 pm

TheSynGame wrote:
king of metal wrote:
Agent_Scully wrote:This thread is to talk about how the Globe needs to change. I think we can all pretty much agree. Right now the adrenaline only increases if you kill a monster, which is pretty hard to do if you're the last one alive, and over level 140. The monster's HP increases alot, so you can't kill as much. So you have to pray that you don't die when the globe runs out in 10 seconds no matter how much you spray your weapon. I think the globe should use more adrenaline than the original, however you should also GAIN adrenaline from hitting monsters. What do you think?

do you guys kno the energy leech on the druids pack well that could be a pu but really rare
I had globe running for a whole wave. I took a screen of my score. It's not rare to keep it on a whole wave.
i was speaking of a energy leech pu
fighting online is like competeing in the special olympics even if you win your still retarded

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Abieotch
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Post by Abieotch » Sat Sep 30, 2006 1:16 pm

With the druid pack added on - Joeyz may be ending up changing the leeching while using artifacts.

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