i never used it and it didnt look like it was a good pu in the first place.AngelDust wrote:dam phil where uv been al this time. no one told u?
The Globe of Invulnerability
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- DeathBringer
- Corporal
- Posts: 251
- Joined: Fri Mar 03, 2006 3:34 pm
- Location: The Terrible State (New York)
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Happened to me twice already - but i think it's when the server laggs a bit and although I pushed the key to turn it on, it doesn't on the 'server' end of things and then I'm instadead.Agent_Scully wrote:I really hate it when I'm using the globe and I get killed by a monster when the globe is ON
But yes, when there was more instagib monsters I got killed with the globe on.
- TheSynGame
- Master Sergeant
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- king of metal
- Specialist
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- Location: georgia
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- TheSynGame
- Master Sergeant
- Posts: 823
- Joined: Wed Apr 19, 2006 3:12 pm
- king of metal
- Specialist
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Re: The Globe of Invulnerability
Agent_Scully wrote:This thread is to talk about how the Globe needs to change. I think we can all pretty much agree. Right now the adrenaline only increases if you kill a monster, which is pretty hard to do if you're the last one alive, and over level 140. The monster's HP increases alot, so you can't kill as much. So you have to pray that you don't die when the globe runs out in 10 seconds no matter how much you spray your weapon. I think the globe should use more adrenaline than the original, however you should also GAIN adrenaline from hitting monsters. What do you think?
do you guys kno the energy leech on the druids pack well that could be a pu but really rare
fighting online is like competeing in the special olympics even if you win your still retarded
- TheSynGame
- Master Sergeant
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- Joined: Wed Apr 19, 2006 3:12 pm
Re: The Globe of Invulnerability
I had globe running for a whole wave. I took a screen of my score. It's not rare to keep it on a whole wave.king of metal wrote:Agent_Scully wrote:This thread is to talk about how the Globe needs to change. I think we can all pretty much agree. Right now the adrenaline only increases if you kill a monster, which is pretty hard to do if you're the last one alive, and over level 140. The monster's HP increases alot, so you can't kill as much. So you have to pray that you don't die when the globe runs out in 10 seconds no matter how much you spray your weapon. I think the globe should use more adrenaline than the original, however you should also GAIN adrenaline from hitting monsters. What do you think?
do you guys kno the energy leech on the druids pack well that could be a pu but really rare
- king of metal
- Specialist
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- Joined: Tue Mar 14, 2006 11:49 pm
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Re: The Globe of Invulnerability
i was speaking of a energy leech puTheSynGame wrote:I had globe running for a whole wave. I took a screen of my score. It's not rare to keep it on a whole wave.king of metal wrote:Agent_Scully wrote:This thread is to talk about how the Globe needs to change. I think we can all pretty much agree. Right now the adrenaline only increases if you kill a monster, which is pretty hard to do if you're the last one alive, and over level 140. The monster's HP increases alot, so you can't kill as much. So you have to pray that you don't die when the globe runs out in 10 seconds no matter how much you spray your weapon. I think the globe should use more adrenaline than the original, however you should also GAIN adrenaline from hitting monsters. What do you think?
do you guys kno the energy leech on the druids pack well that could be a pu but really rare
fighting online is like competeing in the special olympics even if you win your still retarded