The inevitable question
Posted: Thu Sep 06, 2007 10:20 am
Who wants Dust back as default?
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Pfffttt, I wish.General-Chainz wrote:Viper said he has the good stuff
BUY FROM HIM
Erm....I'll take No for $500, Bob.Viper wrote:Who wants Dust back as default?
Viper wrote:Pfffttt, I wish.General-Chainz wrote:Viper said he has the good stuff
BUY FROM HIM
I'm more dry than Oprah's minge.
People will prbably say no, just becuse of how often it was played... but even that being said I would rather play Dust over Curse.Viper wrote:Who wants Dust back as default?
That was the post I was waiting for, I knew someone who was up at six in the morning regularly would spill it eventually. The problem with Curse is that it's an excellent DM map, but for Invasion it is severely lacking.[BGE]Cha-Chi wrote:People will prbably say no, just becuse of how often it was played... but even that being said I would rather play Dust over Curse.
It is kinda annoying going to such a "cramped" map after a "crash." I felt Curse was a rough choice from the first time I heard it; I think Dust has had its day; but I also think a mpa with a little more breathing room would be better as well.
My 2 cents.
and this is exactly why i love it. most are pissed of playing the defmap again and again. but if the chance to win it is 2:10 or 3:10 and we can play "faster" a new map after we lost the match, instead of winning 9 from 10 times playing dust, then its the right def-map. theres no need for a default map which needs 90 minutes to finish...Viper wrote:..At least in Dust, five nukes could go off in separate locations, and there'd still be room for some people to avoid the blasts. Curse can't handle two without basically wiping the vast majority of players out of existence. That, and the only "safe haven" spot is under the stairs which is located pretty much in the dead center of the map. Meaning, one nuke goes off, and there goes all our low levels....
Wow, that's got to be the most biased quote I've seen in a good long while. Not to make an obvious question or anything, but since when was the purpose of the game to lose by wave 8? We're here to enjoy ourselves, and the map. Invasion is the only game setting that usually takes an hour or so to finish a map, and that's part of why we're here, for a long, brutal battle. If we wanted maps to end within fifteen minutes, we'd join a DM or something.Amy Infless wrote:as long its not possible to create something which changes automatic the defaultmap every hour maybe someone can create a small map in which we will all die latest in wave 8???(hmm... nvidia-logo...)