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No need for iron on "Skyscraping map" anymore (dea

Posted: Fri Jun 12, 2009 6:19 am
by ¿«KÄmF»¿|3|ÖÖ|)y
Deathrasher came up with an idea of using glass shields around the whole edge of the map to stop monsters from falling off and then we wouldnt have to go and kill them.
With maria's help supplying the all the glass shields/bunkers XD we decided to test it out.
we left a few gaps btw =D
tell me if u guys like it?

Posted: Fri Jun 12, 2009 7:13 am
by kanabanoid
lol... thats difrent

Which map?

Posted: Fri Jun 12, 2009 3:13 pm
by slayerdrango
Which skyscraping map?
the one you die when you touch the ground? or the small square one that you don't but are stuck down there. :( :(

Please post a pic if you have one.. 8)

Posted: Fri Jun 12, 2009 5:25 pm
by kanabanoid
looks like the one that is small

Posted: Sat Jun 13, 2009 1:30 am
by ZombieSlayer
It was the small one, and the idea didn't work so well. There were still plenty of monsters on the floor.

Posted: Sat Jun 13, 2009 9:00 am
by TheMadDJ
Maybe because they can simply fly over that barrier?

Only way to "fix" the map is move the killzone higher or just don't use knockback, props or irons.

Simple.

Posted: Tue Jun 16, 2009 3:00 pm
by Maria
it didnt work becuase monsters spawn next 2 the building instead above it
but hehe i loved bulding our lil fortress anyway it always looks so great all that glass

Posted: Fri Jun 19, 2009 12:37 am
by [GU]Twinkie
Not very sporting though.
pretty picture :D

Posted: Fri Jun 19, 2009 12:02 pm
by IIO
Maria, i have always said, you're an architect, and this is not UT2K4 but Sim City lol