Prevent Switching weapons.
Posted: Fri Mar 25, 2011 6:16 am
So if ammo runs out the game will always automatically switch wepons. Which kinda pisses me off in some situations
, is there any way to prevent this?

https://www.patreon.com/gamingmadness_org
https://gamingmadness.org/forum/
Hehe fat chance. I blew myself up once in MM. That was as far as I recall before I reached 200. Even if I get myself a bit of damage I'm not as dumb as to blow myself up. Also I don't exactly like deemer that much but since I usually summon Avril/Turbo Laser/Grenade Launcher/Mine Layer with an totally awesome ratio of above 90% I usually end up with ####### RLs or Flak practically always when I get down to play a round. And I still prefer deemer over that when I can get one. It's just annoying and I yet again don't understand how this is coded a way it can't be initially changed within game settings. Doh dammit.Cadmium wrote:But I love it when Deemer spammers blow themselves up!
Yeah the server is too easy, that would be one possible reason not too change the setting.ZombieSlayer wrote:I know, but it's already pretty damn easy as it is, having your weapon switch when you run out of ammo is the only way to go.
I'd like to try it out with no infinities just resupply pus and ammo pickups :D
:KNC wrote: And at least my UT2004 does not have a setting to change Auto Switch ingame. Any idea where the file with this setting is
I believe you are referring to the redeemer guided firing bug. I cannot elaborate on that subjectKNC wrote:or how this guide-whatever works?
There is "Weapon switch on pickup" in settings = "bNeverSwitchOnPickup=True/False" in user.iniKNC wrote:Any idea where the file with this setting is, or how this guide-whatever works?