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Discussions on possible additions/changes
Posted: Wed Jan 31, 2007 8:07 am
by Chuckles
So, seems we tend to have problems getting keys and chests together to get goodies, several discussions were had, with various folks, i'm not sure whether all disscussed is possible to code, but here's a poll to see where everyone's interests lie.
Sorry if my Grammer, Spelling or Phrasing sux
If there is a combo i missed, speak up
Posted: Wed Jan 31, 2007 10:36 am
by shortwar
a key that opens anyone of the chest
Posted: Wed Jan 31, 2007 3:10 pm
by airrrr man
im thinking of an idea where one key drops every wave and in order to open the one big chest you need all 16 keys. When you open that chest you get a whole lot of xp points. LIKE 60K
Posted: Wed Jan 31, 2007 5:54 pm
by .vertical.
naw i like the 1 random key that opens any chest..only problem is people fighting over key/chest
Posted: Wed Jan 31, 2007 6:13 pm
by TheSynGame
I haven't had that problem per say. However I do have a problem with people like Kurt or some newbie on the server who wouldnt know how to drop it or just will have it and not say shit...
I hate hoarders. =/
Posted: Wed Jan 31, 2007 7:22 pm
by ZombieSlayer
LockPick Skill, Variable Ranks, (Gives you a percentage chance based on Ranks purchased to pick the lock on a chest and is then used up)
^^ kicks ass ^^
Posted: Wed Jan 31, 2007 7:25 pm
by Bert
Keyring.
Retains all the keys you pick up during a game even if you die.
Posted: Wed Jan 31, 2007 10:22 pm
by shortwar
Bert wrote:Keyring.
Retains all the keys you pick up during a game even if you die.
I like the idea
Posted: Wed Jan 31, 2007 10:41 pm
by AngelDust
man i havent found any key nor chest :charlie: :ij:
Posted: Wed Jan 31, 2007 11:26 pm
by TheSynGame
Bert wrote:Keyring.
Retains all the keys you pick up during a game even if you die.
I don't like that idea...It goes back to the point that I had stated earlier...