My farewell rhyme
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- Young_Maylay
- Corporal
- Posts: 193
- Joined: Mon Feb 20, 2006 12:52 am
- Location: N da hood on da block
- Contact:
My farewell rhyme
this is one i just thought of after i wrote the farewell post.......
well i had fun with everyone in joey's server
but now its time to join another
i had my ups and downs
but i always found a way around
wish i could stay and play
but my computer wont so i geuss i'll hav to say
farewell time to go
am i glad i'm leaving? hell no!!!!!!!
cya everyone
STAY STRAPED!
well i had fun with everyone in joey's server
but now its time to join another
i had my ups and downs
but i always found a way around
wish i could stay and play
but my computer wont so i geuss i'll hav to say
farewell time to go
am i glad i'm leaving? hell no!!!!!!!
cya everyone
STAY STRAPED!
I ma gangsta best believe dat, bull**** wit me and i'll shot ya wit the gat;best believe i stay strapped all da time,even when i'm spittin my rhymes.I STAY STRAPPED!!!!!!!!!!!




- Young_Maylay
- Corporal
- Posts: 193
- Joined: Mon Feb 20, 2006 12:52 am
- Location: N da hood on da block
- Contact:
- BaronVonRotterdam
- UT2004 Server Admin
- Posts: 2603
- Joined: Thu Feb 16, 2006 9:42 pm
- Location: The Terrible State (New York)
- Contact:
- Young_Maylay
- Corporal
- Posts: 193
- Joined: Mon Feb 20, 2006 12:52 am
- Location: N da hood on da block
- Contact:
i dont no everytime i get on and when the screen is loading a map i hear plp talkin but then it just crashes out of no where and i get this message........
UT2004 Build UT2004_Build_[2004-09-02_05.02]
OS: Windows XP 5.1 (Build: 2600)
CPU: GenuineIntel Unknown processor @ 2190 MHz with 255MB RAM
Video: Dell C840 (4258)
General protection fault!
History: UCanvas::execTextSize <- (WOPRpgInteraction Package.WOPRpgInteraction @ Function WeaponsOfPower_v136.WOPRpgInteraction.PostRender : 00A9) <- UObject::ProcessEvent <- (InteractionMaster Package.InteractionMaster, Function Engine.InteractionMaster.Process_PostRender) <- UInteractionMaster::MasterProcessPostRender <- FPlayerSceneNode::Render <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- Level Goliath <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 676F4C57 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free
think u can help me paint?
UT2004 Build UT2004_Build_[2004-09-02_05.02]
OS: Windows XP 5.1 (Build: 2600)
CPU: GenuineIntel Unknown processor @ 2190 MHz with 255MB RAM
Video: Dell C840 (4258)
General protection fault!
History: UCanvas::execTextSize <- (WOPRpgInteraction Package.WOPRpgInteraction @ Function WeaponsOfPower_v136.WOPRpgInteraction.PostRender : 00A9) <- UObject::ProcessEvent <- (InteractionMaster Package.InteractionMaster, Function Engine.InteractionMaster.Process_PostRender) <- UInteractionMaster::MasterProcessPostRender <- FPlayerSceneNode::Render <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- Level Goliath <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 676F4C57 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free
think u can help me paint?
I ma gangsta best believe dat, bull**** wit me and i'll shot ya wit the gat;best believe i stay strapped all da time,even when i'm spittin my rhymes.I STAY STRAPPED!!!!!!!!!!!




- BaronVonRotterdam
- UT2004 Server Admin
- Posts: 2603
- Joined: Thu Feb 16, 2006 9:42 pm
- Location: The Terrible State (New York)
- Contact:
- Young_Maylay
- Corporal
- Posts: 193
- Joined: Mon Feb 20, 2006 12:52 am
- Location: N da hood on da block
- Contact:
- BaronVonRotterdam
- UT2004 Server Admin
- Posts: 2603
- Joined: Thu Feb 16, 2006 9:42 pm
- Location: The Terrible State (New York)
- Contact: