The crate, among other things...
Posted: Thu Mar 27, 2014 2:39 pm
Other people have already relayed the "game freeze" along with the other maladies that are probably being corrected.
That said, I'm a simple person. I don't know squat about the technical side of the game. However, I do know what hinders a game.
The crate. If the crate remains as it is, I will never open another one unless it's an absolute emergency. It was not so bad before, but now there are items in there that I cannot get rid of. Items that get layered over my main weapons, and because you cannot throw them away, it becomes a 2-step process to get to a main weapon.
The last time I opened a crate, there were two new items that really pissed me off because I could not get rid of them. The Claymores, and the C4 Charges. There is still a problem with being able to throw the Super Shock Rifle... Ever get a wand when you already have a SSR? It becomes a 2-step process to get to the wand, for me anyway.
As far as other crate weapons, there is no reason to have "regular weapons" as you would find in a normal weapon spawn. Please take those out.
The "new" new "Mutate Commander" and voting no longer exits. Instead of getting all items as a (highest level) commander, they have become monster-dropped pick ups...I actually like this much better, and it's more fair all around.
There is some talk about getting rid of the "Blast Cannon" for the flak. If people are worried about it, just make it more rare. It's a great pup, and has never been buggy for me.
That's if for now. Thank you for all you guys are doing.
That said, I'm a simple person. I don't know squat about the technical side of the game. However, I do know what hinders a game.
The crate. If the crate remains as it is, I will never open another one unless it's an absolute emergency. It was not so bad before, but now there are items in there that I cannot get rid of. Items that get layered over my main weapons, and because you cannot throw them away, it becomes a 2-step process to get to a main weapon.
The last time I opened a crate, there were two new items that really pissed me off because I could not get rid of them. The Claymores, and the C4 Charges. There is still a problem with being able to throw the Super Shock Rifle... Ever get a wand when you already have a SSR? It becomes a 2-step process to get to the wand, for me anyway.
As far as other crate weapons, there is no reason to have "regular weapons" as you would find in a normal weapon spawn. Please take those out.
The "new" new "Mutate Commander" and voting no longer exits. Instead of getting all items as a (highest level) commander, they have become monster-dropped pick ups...I actually like this much better, and it's more fair all around.
There is some talk about getting rid of the "Blast Cannon" for the flak. If people are worried about it, just make it more rare. It's a great pup, and has never been buggy for me.
That's if for now. Thank you for all you guys are doing.