1 was shown at monstercounter. i searched for the monster and found a gasbag. when it recognised me it "splitted" (??)
into TWO gasbags, monstercounter now showed "2" monsters left. then i vorpal-killed ONE gasbag and BOTH disappeared,
counter said "0" and wave changed. anyways its not normal, when wave is ending theres no reason to suddenly
show more monsters, except a new player joins.
and thats the next point. in the map airstrike i had a (for me) new version of wave hang. no monster anywhere,
but monstercounter said "1". then another player joined and 3 new monsters spawned, (counter now said 4) and
it looked like the sawyer come out in front of me from under the map and tried to kill me..
after killing all 4 monsters wave switched...
in logfile hundreds (!!) of this:
Code: Select all
Log: PlayAnim: Sequence 'root' not found for mesh 'Rabbit'
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Warning: AwarenessInvasionHUD DM-Deck16][2k4.AwarenessInvasionHUD (Function XInterface.HudBase.DisplayHit:000C) Accessed None 'PawnOwner'
Code: Select all
Warning: WopRpgInteraction Package.WopRpgInteraction (Function EnhancedWeaponsOfPower_v180.WopRpgInteraction.DrawItem:0017) Accessed None 'IconMaterial'
ats