Need feedback on new MMRPG on development server
Posted: Sat Mar 21, 2015 2:35 pm
Hi all,
There are 10 new RPG abilities coming to the server. They are currently on the development server which can be accessed via:
IP: 204.11.33.157
Port: 9090
Password: ut2015x
The abilities add four new classes, some useful tools, and some new ways to survive the monsters. What is on the dev server is currently being ironed out but its near its completion. Below is a list of all the new abilities. Please reply with any feedback you may have and any bugs you find. I currently am aware that:
GREEN = FIXED
The care package gives you powerups every wave you spawn after wave 10
The assassin invis artifact kills you when you turn it off
The engineer maze base spawns in the ground
The barricades are not turning colors to indicate their health
The classes are giving you a new copy of the special weapon each level you purchase (if more than one level is purchased in one shot)
The manhattan project is not awarding points for kills
The team bunker spawns in the ground
HEV and Health Stations spawn a little low
Prevent refund abuse
If you find any bugs (in the log as well) that I didn't list then please reply to this thread and let me know. Thanks for your help.
AbilityName="Assassin"
Description="Level 1: Special Weapon |Level 2: Special Weapon |Level 3: Invisibility Artifact |Level 4: Claymore Mines |Level 5: Double Damage Artifact"
AbilityName="Medic"
Description="Level 1: Medic Bags |Level 2: Special Weapon |Level 3: Health Station |Level 4: HEV Station |Level 5: Medic Tent"
AbilityName="Engineer"
Description="Level 1: Box |Level 2: Special Weapon |Level 3: Maze Base |Level 4: House |Level 5: Barricade Regeneration"
AbilityName="Support"
Description="Level 1: Ammo Bags |Level 2: Special Weapon |Level 3: Invulnerability Artifact |Level 4: Special Weapon |Level 5: Quad Damage Artifact"
AbilityName="One Man Army"
Description="Lets you spawn with all default UT2k4 weapons. Level 2 gives you super weapons. (Max Level: 2)"
AbilityName="Care Package"
Description="If you join the server after wave 10 you get some basic powerups to start you off. You must be level 50 to purchase this ability. (Max Level: 6)"
AbilityName="Miniature Black Hole"
Description="When you die you will become a mass of unstable energy resulting in the formation of a Miniature Black Hole. Level 2 & 3 of this ability causes you to become unstable energy in half the time, thus letting you form a Miniature Black Hole quicker. This ability will only trigger if you have killed atleast one enemy during your life. You must be atleast level 285 and you need to have a Damage Bonus stat of atleast 500 and a Max Ammo Bonus stat of atleast 200 to purchase this ability. You can't have Ultima, Ghost, Manhattan Project, and Miniature Black Hole at the same time.(Max Level: 3)"
AbilityName="Last Stand"
Description="When maxed out this ability gives you maximum health, shield, double damage, and spawns a massive explosion when you are about to die. This can only happen once per life and whatever adrenaline you have is used immediately. | Each level gives you everything from the levels before it. Levels 1-4 causes you to panic at less than 100 health. Level 1 gives full health, Level 2 gives full armor, and level 3 gives 60 seconds of double damage. Level 4 spawns the explosion with a 1 second delay. Level 5 has a half second delay and Level 6 has no delay. | You need to have a Health Bonus and Damage Reduction stat of at least 500 to purchase this ability. (Max Level: 6)"
AbilityName="Manhattan Project"
Description="Congratulations! You have selected to be the first human test subject for the HIUASP (Human-Internal-Unstable-Atom-Splitting-Project). When you die your atoms will split causing a chain reaction which will result in you detonating like a nuclear bomb. This ability will only trigger if you have killed at least one enemy during your life. You must be atleast level 300 and you need to have a Damage Reduction and Health Bonus stat of at least 500 to purchase this ability. You can't have Ultima, Ghost, Miniature Black Hole and Manhattan Project at the same time.(Max Level: 1)"
AbilityName="Telekinesis"
Description="When you are moving this ability lets you hurt enemies that you can see within a certain range as long as you keep max adrenaline. || Level 1 does 10 damage per second at a distance of 2 feet. Each level after gives you 10 more damage and 2 feet more range. || You need to be atleast level 175, and you need atleast 200 Adrenaline Bonus, 500 Damage Bonus, and 50 Damage Reduction to buy this ability. (Max Level: 10)"
AbilityName="Ultima II"
Description="This ability causes your body to release energy when you die. The energy will collect at a single point which will then cause a Redeemer-like nuclear explosion. Level 2 of this ability causes the energy to collect for the explosion in half the time. The ability will only trigger if you have killed at least one enemy during your life. You need to have a Damage Bonus stat of at least 250 to purchase this ability. Now with 10x the damage and double the range! (Max Level: 2)"
There are 10 new RPG abilities coming to the server. They are currently on the development server which can be accessed via:
IP: 204.11.33.157
Port: 9090
Password: ut2015x
The abilities add four new classes, some useful tools, and some new ways to survive the monsters. What is on the dev server is currently being ironed out but its near its completion. Below is a list of all the new abilities. Please reply with any feedback you may have and any bugs you find. I currently am aware that:
GREEN = FIXED
The care package gives you powerups every wave you spawn after wave 10
The assassin invis artifact kills you when you turn it off
The engineer maze base spawns in the ground
The barricades are not turning colors to indicate their health
The classes are giving you a new copy of the special weapon each level you purchase (if more than one level is purchased in one shot)
The manhattan project is not awarding points for kills
The team bunker spawns in the ground
HEV and Health Stations spawn a little low
Prevent refund abuse
If you find any bugs (in the log as well) that I didn't list then please reply to this thread and let me know. Thanks for your help.
AbilityName="Assassin"
Description="Level 1: Special Weapon |Level 2: Special Weapon |Level 3: Invisibility Artifact |Level 4: Claymore Mines |Level 5: Double Damage Artifact"
AbilityName="Medic"
Description="Level 1: Medic Bags |Level 2: Special Weapon |Level 3: Health Station |Level 4: HEV Station |Level 5: Medic Tent"
AbilityName="Engineer"
Description="Level 1: Box |Level 2: Special Weapon |Level 3: Maze Base |Level 4: House |Level 5: Barricade Regeneration"
AbilityName="Support"
Description="Level 1: Ammo Bags |Level 2: Special Weapon |Level 3: Invulnerability Artifact |Level 4: Special Weapon |Level 5: Quad Damage Artifact"
AbilityName="One Man Army"
Description="Lets you spawn with all default UT2k4 weapons. Level 2 gives you super weapons. (Max Level: 2)"
AbilityName="Care Package"
Description="If you join the server after wave 10 you get some basic powerups to start you off. You must be level 50 to purchase this ability. (Max Level: 6)"
AbilityName="Miniature Black Hole"
Description="When you die you will become a mass of unstable energy resulting in the formation of a Miniature Black Hole. Level 2 & 3 of this ability causes you to become unstable energy in half the time, thus letting you form a Miniature Black Hole quicker. This ability will only trigger if you have killed atleast one enemy during your life. You must be atleast level 285 and you need to have a Damage Bonus stat of atleast 500 and a Max Ammo Bonus stat of atleast 200 to purchase this ability. You can't have Ultima, Ghost, Manhattan Project, and Miniature Black Hole at the same time.(Max Level: 3)"
AbilityName="Last Stand"
Description="When maxed out this ability gives you maximum health, shield, double damage, and spawns a massive explosion when you are about to die. This can only happen once per life and whatever adrenaline you have is used immediately. | Each level gives you everything from the levels before it. Levels 1-4 causes you to panic at less than 100 health. Level 1 gives full health, Level 2 gives full armor, and level 3 gives 60 seconds of double damage. Level 4 spawns the explosion with a 1 second delay. Level 5 has a half second delay and Level 6 has no delay. | You need to have a Health Bonus and Damage Reduction stat of at least 500 to purchase this ability. (Max Level: 6)"
AbilityName="Manhattan Project"
Description="Congratulations! You have selected to be the first human test subject for the HIUASP (Human-Internal-Unstable-Atom-Splitting-Project). When you die your atoms will split causing a chain reaction which will result in you detonating like a nuclear bomb. This ability will only trigger if you have killed at least one enemy during your life. You must be atleast level 300 and you need to have a Damage Reduction and Health Bonus stat of at least 500 to purchase this ability. You can't have Ultima, Ghost, Miniature Black Hole and Manhattan Project at the same time.(Max Level: 1)"
AbilityName="Telekinesis"
Description="When you are moving this ability lets you hurt enemies that you can see within a certain range as long as you keep max adrenaline. || Level 1 does 10 damage per second at a distance of 2 feet. Each level after gives you 10 more damage and 2 feet more range. || You need to be atleast level 175, and you need atleast 200 Adrenaline Bonus, 500 Damage Bonus, and 50 Damage Reduction to buy this ability. (Max Level: 10)"
AbilityName="Ultima II"
Description="This ability causes your body to release energy when you die. The energy will collect at a single point which will then cause a Redeemer-like nuclear explosion. Level 2 of this ability causes the energy to collect for the explosion in half the time. The ability will only trigger if you have killed at least one enemy during your life. You need to have a Damage Bonus stat of at least 250 to purchase this ability. Now with 10x the damage and double the range! (Max Level: 2)"