A B3RT Production (Wip atm)
Posted: Wed Sep 13, 2006 4:41 pm
Ok since I've had some time to myself this week I've picked back up on a map I started a couple of months ago but never finished.
Though I do hope to have it finished soon.
(Assuming everyones not sick to death of outdoor maps by now)
Its not optimized at the moment and lags like the town drunk on who wants to be a millionaire unless I use dense zone fog, but I hope to get the distance on that reduced a bit.
Heres some pictures of it some with fog and some without.
That transmitter mesh on the building needs some dishes adding to it but I'll do that later.













Though I do hope to have it finished soon.
(Assuming everyones not sick to death of outdoor maps by now)
Its not optimized at the moment and lags like the town drunk on who wants to be a millionaire unless I use dense zone fog, but I hope to get the distance on that reduced a bit.
Heres some pictures of it some with fog and some without.
That transmitter mesh on the building needs some dishes adding to it but I'll do that later.












