here are some mods and mutators that joey can put on server

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jaybud4
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Re: here are some mods and mutators that joey can put on ser

Post by jaybud4 » Sun Jun 11, 2006 11:45 pm

AngelDust wrote:ice rifle final
Well, probably either a summon or a PU.
arkon weapons of 2004
Yes!
cluster redeemer2004
PU for reg deemer maybe
OMFG2(1.0)
PU for RL maybe
Banshee
Dunno bout this one
Flak rifle
Nah, too weak.
Super DCA
Dunno about htis one either
X-Redeemer
Same as cluster deemer
U4E Monsters
Only for waves 15 and 16 though, they are FREAKING POWERFUL AS ****
unreal4ever v2.5(MSU Edition)
Err, no. That'd be a huge download that changes gameplay completely.
Porc SSR
Dunno about this one either
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NFFiSeR
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Post by NFFiSeR » Sun Feb 18, 2007 2:15 pm

nice mutators

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Post by [iX]AnnaBeaver » Sat Apr 28, 2007 2:56 am

I dunno about the Arkon weapons. I had added the weapons on my server...and they seem to be quite alot more powerful and destructive than any standard weapon. I dunno if someone would have to edit the weapon code or if there is a more simple solution to configure them...but as far as I remember, Arkon Weapons didn't have an editable weapon config in terms of weapon damage. Just lettin ya know :wave:
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