Removing the nuke

General discussion.

Moderator: Forum Moderators

Should the nuke be made unavailable to players?

Yes, the nuke is often abused and poorly affects gameplay
4
27%
No, it has its uses and some people know how to properly apply it
11
73%
 
Total votes: 15

User avatar
hwsb
Sergeant
Sergeant
Posts: 413
Joined: Sun May 07, 2006 11:05 am
Contact:

Post by hwsb » Wed Apr 04, 2007 2:54 pm

Ortega wrote:I agree with Zombie. i feel....
eh? you agree with zombie? did he post something, then delete before i could see? that cheater!

User avatar
SirBeast
First Sergeant
First Sergeant
Posts: 1137
Joined: Wed May 31, 2006 10:27 pm
Location: Akron, OH
Contact:

Post by SirBeast » Wed Apr 04, 2007 2:57 pm

hwsb wrote:it was a gun you had to summon. the alt-fire would release an orb of energy that moved slowly in a straight line from where you released it. the primary fire was a powerful ray of energy that, when in contact with the alt-fire orb, would refract in multiple directions and pretty much one-hit anything it touched. as far as i can remember it didn't have a limited range, when someone got one the game was practically over.
Memories of that gun send chills up my spine. It was easily the single most powerful weapon I have ever experienced, putting the wand, lil lady, deemer and nuke to shame. Every time I got one (which was few and far between - rarer even than a nuke I daresay) I nearly creamed my trousers. IMHO the only good thing about it being gone is the lighter laundry loads due to messy pants.
I will consistently sacrifice political correctness for an attempt at humor. If ya can't deal, then ya need ta stop being ign'ant.

Image
Sig by the awesome AnnaBeaver

TMoney96
BANNED
BANNED
Posts: 256
Joined: Fri Jan 26, 2007 7:16 pm

Post by TMoney96 » Wed Apr 04, 2007 2:57 pm

OK so a few aspects of the new have been improved on the new patch, the score thing is fixed so you only get like 20 pts for shooting one down or somethin, and it seemed that way less of the nukes were multiple nukes, cause I shot a few down and so did some other people and we didnt get the multiple denied's or a very loud one.

User avatar
SirBeast
First Sergeant
First Sergeant
Posts: 1137
Joined: Wed May 31, 2006 10:27 pm
Location: Akron, OH
Contact:

Post by SirBeast » Wed Apr 04, 2007 2:59 pm

hwsb wrote:
SirBeast wrote:YEAH! KILL MUTATOR! Hellz, I don't even really care if it effects XP... OK, who am I trying to kid? The extra XP for those is AWESOME, but even if we couldn't have that it would be kickass to hear "Holy Shit!" when it happens - esp. over and over again.
afaik it is coming back in this patch :hwsb2:
KICKASS KICKASS KICKASS!!! Now all we have to do is (continue to) wait for that patch :rofl:

Joeyz (and all other developers for this server) I must say that YOU... ARE... GODS! :prayer:
I will consistently sacrifice political correctness for an attempt at humor. If ya can't deal, then ya need ta stop being ign'ant.

Image
Sig by the awesome AnnaBeaver

Ortega
First Sergeant
First Sergeant
Posts: 1001
Joined: Sat Jan 27, 2007 2:33 am
Location: Camp Verde, AZ

Post by Ortega » Wed Apr 04, 2007 3:39 pm

hwsb wrote:
Ortega wrote:I agree with Zombie. i feel....
eh? you agree with zombie? did he post something, then delete before i could see? that cheater!

No..I'm a dumb ass..I meant you sorry!!!!



Quick correct....I agree with HWSB!!!!!!!!!!1LOL
Later all!

User avatar
draegohn
Staff Sergeant
Staff Sergeant
Posts: 583
Joined: Sat Feb 24, 2007 9:11 am
Location: central pennsylvania

Post by draegohn » Wed Apr 04, 2007 5:02 pm

man, i wish i could see the td weapon so bad now...you guys make it sound so cool..

as for the topic, it can be ended. with the first test run of the new patch, which needs serious editing on a few things yet (mp5 is coming back!), there is a change with the nuke. first, it can be summoned, and rather frequently too as i saw playing a few maps. i got one. i tried to put resupply on it, but i get the message of something like, "cannot apply resupply because people spam it too much!" lol

its a one shot deal per wave. that completely works for me :}

also, when you shoot a nuke out, you get a neat little james bond melody playing, as you try to run away from it XD

User avatar
Nard
Staff Sergeant
Staff Sergeant
Posts: 559
Joined: Thu Mar 30, 2006 11:35 pm
Location: Akron, Ohio
Contact:

Re: Removing the nuke

Post by Nard » Wed Apr 04, 2007 5:26 pm

draegohn wrote:
i start this poll mainly to see what you guys may think of removing the nuke. personally, i am becoming rather fed up with how some people are abusing this weapon when they get it. normally it finds its way into someone's hands early on a map, and once they wop it and add resupply, it becomes neverending hell. nuke after nuke is released, sometimes up to 8 times a wave i have seen. and what the heck is up with using them on earlier waves, even before 7 or 8?

i think i have a particular problem some may have and others do not. when a nuke, player or enemy, goes off, my game starts to slow and get choppy even if i am not in the blinding blast. and the more that go off later, the worse the effect gets until the wave ends. then add this to later waves with more enemies and maybe someone with a high ping in the game. i can't barely move at certain times and i am hurt badly, ghost, or die.

then there is the visual interruption, that thick smokiness that makes seeing anything impossible, even with the awareness skill. perhaps the nuke goggle skill coming sometime will help, but i can't tell you how many times a far off titan gets me in the brown gale with its rock or such.

aside from my experiences, there is then the communal effect..everyone having major issues with excessive lag and all. some maps often get very unstable after the first ally-side nuke goes off and seems to make for a funkier time than normal the rest of the entire map. then there is the issue of the nuke-holder ghosting or dying while the nuke's blast is in effect, and more than half the team dies. or translocaters get broken and people die. this weapon is way more trouble than it is worth (like the near useless cutter rifle).

i can remember times that the nuke was a saver, and helped pass certain waves and ultimately a victory. it also makes for an interesting sight to see all the yellow dots immediately disappear. i normally stay quiet and do not complain when someone uses the nuke..properly. 2, maybe 3 times in post wave-10 waves is fine. but some just throw nuke after nuke out from their comfy little hangout spot and it becomes way too much to deal with. many often do not throw it anywhere where monsters are and don't kill a thing. and i'd rather not kick vote anyone for this, even if its a jerk thing to do, but still...most don't seem to give a damn how its affecting others so as long as they can make a big boom.

it is a weapon, rare to get, and it is meant to be used. but very rarely have i seen it used respectfully to other players. it may have killing ability, but it truly does not kill all that much that to great except in waves 18, 19, and 20. and in those waves, most of the time, one needs to keep moving, shooting something, or they wll die. the nuke weapon does not usually allow for that except from a perfect hiding spot.

i think the nuke should be had by smiths only, on the enemy side. just as us us players getting our special lil lady as a special weapon that the monsters can not have.
Maybe Joey can program the nuke to where it can only a appear in waves 12+ The Nuke is a very important weapon and needs to stay in the game.
Image
Image
Signature by [IX]AnnaBeaver

User avatar
ZombieSlayer
Second Lieutenant
Second Lieutenant
Posts: 2077
Joined: Thu Nov 16, 2006 9:41 pm

Post by ZombieSlayer » Wed Apr 04, 2007 7:47 pm

You can not wop a nuke bomb, redeemer, ion painter, or super shock rifle.

You can not toss a nuke bomb or a super shock rifle.

Just to clear that up :)

I like the nuke bomb as long as it's not spammed so I voted to let it stay :)

It is an awesome killer on the GU pooltable map when launched from the top of the stairs 8)

User avatar
TheSynGame
Master Sergeant
Master Sergeant
Posts: 823
Joined: Wed Apr 19, 2006 3:12 pm

Post by TheSynGame » Thu Apr 05, 2007 2:10 am

brutt78 wrote:the nuke is fine if people do not abuse its use but when you get it its quite easy to get carried away . then you end up spoiling the game for every one else it would be better if you could not wop it then every one would be happy :roll:
I agree with that.

TD is cheap as censored man. I still hate that weapon even tho I used it myself. It was a lame way to rack up XP while everyone else is trying so hard.

User avatar
airrrr man
Staff Sergeant
Staff Sergeant
Posts: 543
Joined: Sat Jun 17, 2006 3:46 pm
Location: The absolute best state of them all (New York)

Post by airrrr man » Thu Apr 05, 2007 1:17 pm

TheSynGame wrote:
brutt78 wrote:the nuke is fine if people do not abuse its use but when you get it its quite easy to get carried away . then you end up spoiling the game for every one else it would be better if you could not wop it then every one would be happy :roll:
I agree with that.

TD is cheap as censored man. I still hate that weapon even tho I used it myself. It was a lame way to rack up XP while everyone else is trying so hard.
*slaps syn*
Hi.

Post Reply

Return to “UT2004 General Discussion”