


Moderator: Forum Moderators
He can contact me through skype or email aswell.Gothicize wrote:Mas was on the Dev server and has some feedback but does not have an account on the forums. Weetodd gave him the site info but I thought I would let you know anyways.
Overal powerup drop rate has been increased aswell by 50%.Mobster wrote:Small Update:
Infinity drop rate increased.
Retention re-enabled.
Server is hosted at the same place as where the old one was also the servers hardware is 100x better then the old one.Rumple wrote:1) Nothing is going to work right until you have a solid server to host the game. This seriously feels like it is being run off an Android tablet with a low battery in someones basement, using their phones' WiFi for a signal. I have never played on a server with this much lag. The lag is ALWAYS worse when there is a lot of action happening in the game...and patch 180 only increases the action. Currently, the amount of "mini lags" is staggering, I kinda want it back to where there were less lags, even if they were in the five-to-ten-second range.
180 isn't launched as clearly has been stated several times.Rumple wrote:2) Fix the crap that is not working before introducing MORE items that do not work. Launching 180 like this was a mistake and you all know it. Retention is causing weapons to disappear? No problem! Let's just get rid of it while we decide how many more vortexes to throw at players! Nobody in their right mind would consider this to be an intelligent move.
Monster strength is actually quite a lot lower on 180 compared to 179.Rumple wrote:3) If you are going to increase monster strength, fine, but DO NOT DECREASE the shield strength. This is just stupid all-around. For instance, how about making a Nuke Shield pup that maybe only takes half of your health instead of killing you?
Gameplay with a lot of people could not be tested because there weren't a lot of people coming on or anything else with a lot of people, thats why this event was hosted aswell.Rumple wrote:4) It has been said that it is "no problem" for some players to win a Patch 180 game playing solo. I could probably do the same, but I feel that the statement is made to deflect from the truth that the game has beenwith the addition of new challenges and poorer game play when there are more than a couple people playing, which is usually the case.
What is hard about saying "I dont like X because of Y"? We have been there available to listen to any feedback for several hours and there are other ways to contact us aswell or to leave your feedback.Rumple wrote:5) Input from other players concerning the 180 play... What do we have? Maybe five non-moderator people who really love the game giving ANY input? Some people are taking the LACK of input as a license to stay on the path of destroying this game venue. It's like saying everyone has a vote, but not making it clear enough that everyone has to go to a small island in the Indian Ocean to cast that vote, and that the island really isn't on any maps made after 1926. and...
http://www.gamingmadness.org/forum -> click UT2004 (hey it's the game we're playing!).Rumple wrote:6) Because of (5) you should really have your own website. A website that is easy to find, even if you don't know what you are looking for. A website where there are only a few forums. It is a COMPLETE pain in the ass to browse the forum unless you've been there for a long time. I still think it's a complete pain in the ass. Maybe it's just me...maybe it isn't. How about making it a requirement that you have to register at the site in order to play?
Nothing new is being added as has been stated several times and currently there already have been several hotfixes with more on the way.Rumple wrote:For the TL/DR crowd...Fix the stuff that needs fixing ...instead of "fixing" the stuff that is not broken while introducing more problems...and go back to patch 179 until doing so.
Weapon loss is currently being investigated and has a high priority to be fixed.sparliff wrote:ok so steping in here ....i like the fact that there r extra powerups and some lill extras to keep the game interesting but i got to talk about the whole retention thing ....ok yes we spoke about it yesterday and how it was causing the weapon loss and how it was going to b pulled till it has been fixed but can u explain this .........i played 2 maps today and i lost my loaded weapon 1 time on the first map ...ok it was anoying but i started again loading it up .........but on the second map i lost a fully loaded rl 10.....then flak 10 fully loaded .... then a flak 8 partially loaded and i had each of them in my hand at the time of dieing..... yes i have nra and i also have denial..... i kinda gave up on the game after that and used a mp5 with no slots and if i died well then so b it .....but none of the weapons i had had a ret on them due to the convo yesterday ....... so maybe its not the ret causing issues maybe it is but something has to b done cos loosing 3 decent weapons in 1 map is not on