im sorry you disagree with the thought of removing nukes from players hands but as far as going over board with the rest lets be realisticAmy Infless wrote:i agree with sess about the nuke! if a friendly nuke kills me, im pissed like many others, if this and your unstable ut/pc is reason to kill a nuke, or to go for "joey please remove deemers/nukes" from the game
then it would be same when some are teamkilled by lighningrod when ghosting (is that fixed? dunno) and go for "joey, please remove lighning from the game" (you are the first who cry for it please put it back!)...same for transing and teamkilling someone by accident, "please remove trans from the game..." whats next, "please remove t-mon from the game" because he steal your show?? its a TEAMGAME, not 1:1 here!
if its a smith´s nuke which makes you beeing killed by rocks or wands which you dont see, well, its a unique part of the unique mod, so a monstersmadnessserver without smith´s nukes is like playing without wands!
its a game. where is the challenge when you allways win it? for me it starts to be boring. i would stop play then, goin to search new challenges.
if you need to be allways no.1 but you cant lose, dont play it!
search for real stat-servers, join a ladder-clan and try your best there. i bet you will stop playing after 1 map because you svck that bad so you be killed all the time or lose again and again....
and no excuse about only 100 health and no superspeed and slow gameplay and where are the weapons and why are they so sh!tty etc....
the nuke should stay ingame... and btw... wait for the next patches when you can buy all the anti-nuke-stuff...you are highlevel enough to buy this things with "easy money" (terminator2)...
ats
most of the fragin done is by mistakes things happen im talking about poor game play due to ignorance