Instead of CarBall...

General discussion.

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souless
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Post by souless » Sun May 06, 2007 9:47 pm

theirs other games u can play besides carball theres onsluaght with choppershungry sniper assult y dont u play some of the other games first before ur trying to add more in (just my suggestion cause the only other one i see played besides invasion is carball)
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BaronVonRotterdam
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Post by BaronVonRotterdam » Sun May 06, 2007 10:04 pm

I missed the days when we would play assault and ctf a ton. That was so much fun me and main and a few others.
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joeyz
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Post by joeyz » Mon May 07, 2007 4:59 am

Ok, lets try it.

I just added the following games...

1. Last Man Standing
2. Bombing Run
3. Double Domination
4. Mutant

Just tell me what you want configured in those games for weps and stuff.

All I ask is keep in mind that the server is primarily INVASION. I love adding these game types to give people breaks from invasion.

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SirBeast
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Post by SirBeast » Mon May 07, 2007 10:14 am

joeyz wrote:Ok, lets try it.

I just added the following games...

1. Last Man Standing
2. Bombing Run
3. Double Domination
4. Mutant

Just tell me what you want configured in those games for weps and stuff.

All I ask is keep in mind that the server is primarily INVASION. I love adding these game types to give people breaks from invasion.

joey
Add DeathBall please? Can it be configured to run from your server while in-game, or does it still need a custom .BAT file?
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TheMadDJ
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Post by TheMadDJ » Mon May 07, 2007 10:39 am

I don't think you can get DB to work on a ut server. I think I tried to merge db into my install and screwed up mah game d=(

Bombing Run....awesome ^_^

And as for Turk's LWS idea, I think that would be a nightmare to code, but I;d go with it d=)
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draegohn
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Post by draegohn » Mon May 07, 2007 10:41 am

it would be fun to do assault maps with monsters while heading to objectives. no wops, just regular rpg weapons i would think might work fine. enemy monster difficuly level raised after each objective is obtained and maybe like 5 spawns for player lives allowed per objective. i dunno, i always found the monster assault i played on another server to be a fun endeavor :}

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TheMadDJ
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Post by TheMadDJ » Mon May 07, 2007 10:43 am

draegohn wrote:it would be fun to do assault maps with monsters while heading to objectives. no wops, just regular rpg weapons i would think might work fine. enemy monster difficuly level raised after each objective is obtained and maybe like 5 spawns for player lives allowed per objective. i dunno, i always found the monster assault i played on another server to be a fun endeavor :}
You can do that? That would make some assault maps a lot more interesting ^_^
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Quester115
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Post by Quester115 » Mon May 07, 2007 1:23 pm

assualt...RPG

"Lucifer has taken the encampment and we need your team to go in and retrieve a small capsul. Be carefull he has opened up an oblivion gate hoards of monsters are gurding this highly valuable material."

**** that would be fun
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Ortega
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Post by Ortega » Tue May 08, 2007 11:05 am

that sounds like a Invasion Assult. That would be crazy though. The deeper you get the harder then guys are. just like levels but instead is distance from the finish.
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