Suggestion for Suicide option!

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Cadmium
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Suggestion for Suicide option!

Post by Cadmium » Tue Jun 12, 2007 3:24 pm

***UPDATED SUGGESTIONS****6/19
Suiciding constantly is a thing of the past.
Current options:
1. Using the suicide Command should only be used rarely (once/ twice) Joey has "coded" the command to reset your weapons too, so expect to loose em (although I haven't testd it).

2. Killing youself through in game means seems perfectly fair and I've encountered no problems with it. Afterall who is to say you really didn't have an accident... 8)

3. Suggestion: The ability to buy the RPG Magic weapon maker, this would give people incentive to save thier first gold, thus not need a spare Gold for a weapon/summon. This also can discourage suicides. Furthermore this isn't an automatic +10 wop gain, it can easily leave a player with a worse weapon! Chance is still the name of the game.

4. Suggestion: More buyable Gold, although it's not my suggestion, it has come up as a respectable option.

********** Original post below********

Since suicides are are looked harshly upon now, (I was nearly banned for doing it today ahhh!!! I just wish it was made official so I wouldn't be seen as crime offender in front of my fellow players) But all is good!

I wanted to suggest that if at all possible the RPG Magic Weapon Maker be made a buyable artifact
, perhaps something costly or a high level perk. Especially with all the terrible summons, it'd be good to have howizter or bad combat shotgun made into something powerful.

I mention it as something costly or a high level perk not to deprive low levels but to limit it's use, something to strive for, and so that it could really be something we have to sacrifice something for to have!! Also I believe we only need few per map.
For example, we only need a handful of players to try to use the Rpg magic wep maker wep for let's say a good RL, because if we have everyone trying to get rejuv it could get rediculous....

Also this really is a must for players like myself who rely very little on jugging weps from other people simply because I know most people might be reluctant to give me an advantage with a good WOP( or even see me ask for one). And frankly I don't mind low slot wops, I love the idea of chance and luck!!!! I'm really just happy having wop +2 RL or soemthing.

Also there's the idea of having summons summon some decent WOPs like good mp5's flak's and RL's inteasd of avrils and grenade launchers!! i'd be very happy with that!

As a last resort I want to have it oked with an admin if I could suicide the normal way, meaning I blow myself up if I get all -2 weps or something!!! It happens more often than some think.

ty advanced for reading this!
Last edited by Cadmium on Tue Jun 19, 2007 3:40 pm, edited 2 times in total.

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Gothicize
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Post by Gothicize » Tue Jun 12, 2007 4:18 pm

I say live with what ever you get. Shouldn't have to rely on any weapon just skills. Easy solution to having crappy weapons go out fighting. If you die then you die, just remember its a friggen GAME.

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KnaveSkye
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Post by KnaveSkye » Tue Jun 12, 2007 5:27 pm

Im no admin, but ive been around for a bit, and i dont think less of a person who suicides for a new round of wops. Dont forget you can still use the medic ability to fish for a good wop(until you pick up a negative) and its perfectly legal to do, ou still have to earn the adrenaline to do it. Heck, for a long time I(and a few ofther im sure) suicided almost every round early on to get wrenches back to make our weapons +10. But hey, if you are willling to give up whatever you got to that point and roll the dice again for wops, whos to say you cant?
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Cadmium
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Post by Cadmium » Tue Jun 12, 2007 5:43 pm

Gothicize:
It's not uncommon for me to play with crappy weps until I die but sometimes I'm just not in the mood for that. Sadly I can't norally die (if I "die trying") until wave 17 alternatively(8-15) if a wand kills me and I have no instagib shield. 17 waves with a wep that I have no heart towards is....simply.... doesn't fit my defintion of gaming. I love the sensuality of playing with what I believe can make a deep impact on the madness that is joey's monsters and the intensity of making high scorers with super weps work for their top score with a regular ol RL!! I love competition it's what gets me pumped up!

But goth I do believe in chance and luck but there's nothing wrong witihin the world of having "just a game" by trying to increase your luck! Which is my point with the weapon maker, it's no gaurantee on anything, ultimately you will only end up with what you get. It's just sad to see an artifact with its potential go to waste.

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Amy Infless
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Post by Amy Infless » Tue Jun 12, 2007 6:57 pm

you had enough luck with all that summons and superweps you got all the time and getting level260+ in shortest time. now stop playing crybaby and deal with it. its funny to see more and more "newer players" - who didnt know how it was never playing with a gold wrench and how it was only havin a fkn crap shockwop or a miniwop, but nu pus all the time till end of map as best weapon, cause with luck there was one tossable gold in one game and with more luck m3rc tossed it ;-) - starting to complain about crap weapons. i tell you something, mostly when you or other 250+ players are on server, you allways had the luck for good weapons, we played all the time with crap. now learn to play like we needed to play for all the time you was there on server with crap too and show us you have skill and not only earned your skills and levels from getting best superweapons 99% of all games. die like most of us with a crap weapon, show us, you can lose "in that way" too.
but it looks like you cant, or i didnt understand your 2. post...
dunno if its the right phrase, my dictionary says so: looks like you cant stop riding the high horse...come down and play like "noob" hicky and "noob" m3rc with a fkn sh!t linkgun or bio and earn only 1200 points per map like they did often. if you have no fun in loosing "like a man" or no fun in beeing only 4th or 7th evry 2. game instead of 1. in 9 from 10 games...well....

btw, i recogniced if some highlevlers "play crap" and kill only 50 monsters instead 500, its more easy to kill monsters for everyone like when you, tmon, draeg or cray play onemanshow. this can be part of teamwork too...
ever recogniced that? ever thought about that? no? i know, thought so....

ats

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Re: Suggestion for Suicide option!

Post by Nard » Tue Jun 12, 2007 9:14 pm

Cadmium wrote:Since suicides are are looked harshly upon now, (I was nearly banned for doing it today ahhh!!! I just wish it was made official so I wouldn't be seen as crime offender in front of my fellow players) But all is good!

I wanted to suggest that if at all possible the RPG Magic Weapon Maker be made a buyable artifact
, perhaps something costly or a high level perk. Especially with all the terrible summons, it'd be good to have howizter or bad combat shotgun made into something powerful.

I mention it as something costly or a high level perk not to deprive low levels but to limit it's use, something to strive for, and so that it could really be something we have to sacrifice something for to have!! Also I believe we only need few per map.
For example, we only need a handful of players to try to use the Rpg magic wep maker wep for let's say a good RL, because if we have everyone trying to get rejuv it could get rediculous....

Also this really is a must for players like myself who rely very little on jugging weps from other people simply because I know most people might be reluctant to give me an advantage with a good WOP( or even see me ask for one). And frankly I don't mind low slot wops, I love the idea of chance and luck!!!! I'm really just happy having wop +2 RL or soemthing.

Also there's the idea of having summons summon some decent WOPs like good mp5's flak's and RL's inteasd of avrils and grenade launchers!! i'd be very happy with that!

As a last resort I want to have it oked with an admin if I could suicide the normal way, meaning I blow myself up if I get all -2 weps or something!!! It happens more often than some think.

ty advanced for reading this!
Dude you come outta these games with a mad score that shouldn't be getting. Stop complaining and get what you get..
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Cadmium
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Post by Cadmium » Wed Jun 13, 2007 12:20 am

Hey knave, it's not that suiciding is frowned upon in that sense, it's that (i'm told) it causes errors for the server.
That being said I don't support abusing suiciding to look for good weps or purpling but Liek you said if they're willing to risk a weapon loss gltich go ahead!!, I try to do it no more than 1 time, meaning I usually wop my mp5 and keep an extra gold for later, I may summon something good or who knows.

Amy, I replied to you privately. In short though, if you wish to see limits where I don't, where I see opputunities then so be it, but please don't confuse skill with passion, cause my skills are mediocre. Amy, I have no comlaints about my history in the server without a gold wrench, in fact I didn't even know I could buy it untill much later on( since I was new this rpg thing), and I loved playing anyway even when my score wasn't even that high. So please know that high scores aren't all that's in my mind, it's about playing effectively,that's what my semi-prefectionist personality wants, a high score is incidental to my higher goals.

oh about Luck heh? more like playing godlike bots and regular invasion byself obsessively for years before I played on this server. That's what got me to my level in 2 months. Now you can't say that I wanted to show off there becasue there was no one to show off to or outscore.

If this no suicide thing is simply a no no because of errors then I have no reservations looking for options and I assume the admins/creators agree. If this suggestion is turned down I'll be equally happy playing.

Nard, this no way is a complaint!! I have no complaints! even my teasing to cj and joeyz about the server needing to be tougher aren't complaints I'm just playing with them because they've created an exilarating experience for me.

This is merely a suggestion about an artifact that I had for some time even before the suicide thing, but the suicide thing got me thinking it was time to suggest it.

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Post by draegohn » Wed Jun 13, 2007 5:00 am

since when is suicidng grounds for kicking/banning? i remember and still see others suicide often for purpling their wop many times. i suicide if i want my gold back, and i usually don't suicide until after wave 8 since i can use my resupply 4 skill with mp5 until then without running out of ammo and not having found a weapon pu yet for flak, rl, or bio. i use my gold even on a no + flak or rl if i find blast cannon or flare/fireball, and never ask around for higher + or wops since i don't want to be a burden asking for things unless i am desparate, which i do have moments of (like a heal pu needed). a +1 wop does fine and people obsess about high slots too much.

i proposed to joey in game once about buyable magic weapon maker, and he says he is considering it for the next evolution of harder gameplay. it is not like mwm is infinite, i often have the artifact break after 1 use, and it winds up giving me a lesser weapon than what i had. i think it is a good idea for this artifact to be buyable, even if it is coded to have a one-time use for better weapon gambling. i think the blue wrench should fix all negative weapons to be a normal one, since not many want to invest in the skill as it is. i often get and use damaged wops -3, and apply blue and purple wrench to make it just wop -1.

i do well with all weapons here, even poor wops. on smaller maps i can keep up with a regular flak (no blast or razor) when someone else has a lady. i can also get more kills on a tiny map (like warzone) with just bio spread than most others with different and "better" weapons. many people can criticize, accuse and insult the higher level players, but in the end, it is playing style that puts people on top.

like cadmium, i didn't know about gold wrench until it was later...i thought levels 200+ could only buy it. if it wasn't for chuckles saying something one map, i would have not known. i bought the gold wrench skill at level 178 for the first time. and amy, the reason caddy became high level so fast was that he played a ton over so much time...especially the period which sprees were introduced and were on the server for a fair while. with superweapons being very very common at that time, i have been able to get 25,000 experiences points on a single map at times. that too was how i took a jump in levels as well.

regardless...i want someone to tell me if suiciding is grounds for disciplinary action when many do it, and do it way more than those who are becoming the focus of attention.

i am no stranger to discimination here, either..

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Post by TheSynGame » Wed Jun 13, 2007 7:07 am

draegohn wrote:since when is suicidng grounds for kicking/banning? i
News to my ears... I suicide and I WILL KEEP ON suiciding if I don't like my weapon.

Last time I checked it was part of the game and doesn't break it in any way,shape, or form.

Frowned upon? Since when was invasion a competitive game?? rofl.

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Cadmium
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Post by Cadmium » Wed Jun 13, 2007 9:14 am

Well technically I was threatened with only a week long ban, not a full one for my suicide. hmm I do have jury duty week coming up.. maybe... nawww

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