SSR pu

General discussion.

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how many ssr power ups should fall during one game

I Hate the ssr pu, 0 times
6
17%
the ssr pu should fall once
5
14%
the ssr pu should drop less frequently
9
26%
i am fine with the amount of times it drops
15
43%
 
Total votes: 35

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TheSynGame
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Post by TheSynGame » Mon Aug 13, 2007 2:27 pm

duh.
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border_2
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Get rid of the ssr pu

Post by border_2 » Thu Aug 16, 2007 12:57 pm

I Agree it drops way to much and its too easy to score even if your aim sucs.They should remove it !
Killing illegals one alien at a time!

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TheSynGame
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Post by TheSynGame » Thu Aug 16, 2007 5:10 pm

People who's aim sucks tend to not get far... I should know cause I beat two ssr mini's with a flare launcher.
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TheMadDJ
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Post by TheMadDJ » Thu Aug 16, 2007 6:30 pm

Hence why I laugh at topics like this. You can do so much more with a decent WOP and a good PU set up than you can ever do with an SSR Mini. I think the highest score I posted with an SSR was 900-1500. Highest ever was with the AK
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draegohn
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Post by draegohn » Thu Aug 16, 2007 7:23 pm

yeah, most other good wops will beat ssr mini..unless like me, crayoli, airry, or syngod gets one. we know how to use it right o,,o/

about summoned weps, though, the combat shotgun will screw everything on any map type. it might be a little too too good to be the most common good wep summon, though i have no problems with it! oddly, i haven't summoned a laser rifle for over a month or so of playing...then last night i saw 3 of them summoned on xanadu map, then today i summoned one last wave in Trapped. this weapon should be increased for summonability than shotgun since it is much more difficult to use since it shoots slower shot to shot, and actually needs that thing called aim :P

try killing the army guys well with this..not so easy!

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TheSynGame
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Post by TheSynGame » Fri Aug 17, 2007 3:13 am

Lightning gun takes similar damage and its slower than laser. ;)
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[BGE]Cha-Chi
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Post by [BGE]Cha-Chi » Fri Aug 17, 2007 6:55 am

draegohn wrote:yeah, most other good wops will beat ssr mini..unless like me, crayoli, airry, or syngod gets one. we know how to use it right o,,o/

about summoned weps, though, the combat shotgun will screw everything on any map type. it might be a little too too good to be the most common good wep summon, though i have no problems with it! oddly, i haven't summoned a laser rifle for over a month or so of playing...then last night i saw 3 of them summoned on xanadu map, then today i summoned one last wave in Trapped. this weapon should be increased for summonability than shotgun since it is much more difficult to use since it shoots slower shot to shot, and actually needs that thing called aim :P

try killing the army guys well with this..not so easy!
I am in agreeance with draegohn, ultimately any real good WOP has the ability to outscore an SSR. I have done it several times. That being siad with one or two on a map. But when a map exceeds 4 SSR's, then you have 4 people that should have the ability to lock down a map.

I feel the diversity in the summons are fine, but the consistency of SSR pu drops is way to common. Would a good fix be to completely remove the SSR PU and just incorpate it in with the chance of a weapon summon?

P.S: I used a laser for the first time the other day on TrainingDay. One word: Rape :arnold:

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KnaveSkye
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Post by KnaveSkye » Fri Aug 17, 2007 7:24 am

Laser Rifle, how i love thee :shock: This has been a favorite of mine for a long time....I think I was always the first to grab an unwanted laser regardless of how good it was(for a laser). The only exception I think was Hicky, he has just as much love for this weapon, and had been around longer and tended to get first dibs when he was on. Even decently loaded this one has about enough power for a 1 hit kill, it vamps, it zooms, and its a green friggen Laser( think Dr. Evil on that last part) It was good times back when you could always summon these by jsut loading 2 summons on a shock rifle(and sometimes a lady or wand...but really, back then no one would complain about either of those weapons either)
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Post by crayola » Fri Aug 17, 2007 8:02 am

not saying its the best but a howitzer with those powerups is a pretty decent wep LOL
(and maybe to combat someone using a combat shotgun depending on a few circumstances of course)
-10dmg/10rage=(maximum damage) depending on what pu's you put
-pullforward+superforce
-1-3 speed5/superspeed
-2IG/2rock shields
-2lucky/Slucky
-2infinite
-1-2heal
-energy5
-award
-pro5
-iron
-invisible
Last edited by crayola on Fri Aug 17, 2007 1:33 pm, edited 3 times in total.

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TheSynGame
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Post by TheSynGame » Fri Aug 17, 2007 8:56 am

cut off rock and ig shields, take off 1 heal, 3 speeds, and invis and pull and replace them all with rage. *evil*
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