New patch wish list

General discussion.

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ZombieSlayer
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Post by ZombieSlayer » Thu Oct 04, 2007 3:29 am

FireFly wrote: i would like to see:

1. mini-rl power up
Was talked about awhile ago but put on the back burner to fix other issues. Hasn't been forgotten though ;)
FireFly wrote: 2. yichus cannon as summonable (basically goliath tank shells in minigun form)
No clue as to what this is.
FireFly wrote: 3. i dunno if this is possible, but being able to remove just one power up from a weapon without unloading the whole thing
This is something I was going to try and complete (Joey or Viper have already got a rough idea coded) before my latest hd fiasco. Thanks for the reminder :D
FireFly wrote: 4. removal of fire rocket, lags a lot and rocket launcher already has enough power ups for it.
Never used the fire rocket pu so can't comment on the lag, but yea the rl has enough pus in my opinion too.

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Post by FireFly » Thu Oct 04, 2007 8:03 am

the yichus cannon is a gun from Fraghouse Invasion, immensley powerful with tons of splash damage, but you have to be careful or you will kill yourself with it.

this is what it looks like:

http://fraghouse.beyondunreal.com/fhgal ... ion&page=3
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Nard
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Post by Nard » Thu Oct 04, 2007 8:29 am

DUDE!!! I WANT THAT YICHUS CANNON!

Lets see what would Nard like...

1. Mini RL powerup
2. Zen to Combat? nice idea
3. Kick the freaking Avril outta the summons! Ok sure, weapons such as Grenades launchers, Frag Nades, Turbo Laser, you can kinda use but the Avril is absolutel useless.
4. Inventory Bag...An artifact that you can pick up, and when you die, your powerups stay with you. But it only works once.
5. Idk how the Defense sheild or glass sheild are worked sometimes but sometimes it doesnt line up straight the way you want it so maybe that could be worked on.
6. You know how we have the sniper death match on the server and it has plasma bullets? You should try making that into a powerup so the sniper is used more. Those plasma bullets are beastly and have splash damage, an idea i thought about awhile back.
7. Razor Bomb...I know it has been decreased in damage idk how many times but i think it just needs to be raised a tad bit. Its a pain trying to use it and kill soldiers when blast cannon can cut them down easily.
8. Last but not least, any thought about taking some of the ballistic weapons and throwing them into the summons? It would add alot more variety. Just make sure that we dont have to reload lol.
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TheMadDJ
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Post by TheMadDJ » Thu Oct 04, 2007 10:07 am

I think the ballistic weapons were shot down due to the fact they lag a server to hell.
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TheGuardian
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Post by TheGuardian » Thu Oct 04, 2007 11:02 am

how about a "hit scan pu?"
It takes whatever weapon you're using and turns all it's energy and effects into a hitscan beam
=D

I'll shut up now

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Scion
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Post by Scion » Thu Oct 04, 2007 4:18 pm

How about a multi-homing missile rocket launcher (or deemer). And in that thought, maybe homing deemer :P.
Sometimes a crazy move is the best move.

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Post by Quester115 » Thu Oct 04, 2007 4:27 pm

well heres my input then
a small repeating deemer launcher would be cool, thinking slow fire rate, smaller explosions, but would be better than having to switch back everytime when you find that deemer wop with resupply
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airrrr man
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Post by airrrr man » Thu Oct 04, 2007 4:36 pm

Quester115 wrote:well heres my input then
a small repeating deemer launcher would be cool, thinking slow fire rate, smaller explosions, but would be better than having to switch back everytime when you find that deemer wop with resupply
uhhh buy more max ammo bonus!!!
Hi.

Quester115
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Post by Quester115 » Thu Oct 04, 2007 7:27 pm

ok fine. lol, i'll buy more ammo, you can buy er...whatever it is you and nard need buy...
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Mr_N_Pants
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Post by Mr_N_Pants » Thu Oct 04, 2007 7:37 pm

Quester115 wrote:ok fine. lol, i'll buy more ammo, you can buy er...whatever it is you and nard need buy...
P11, and they should both use one.

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