weapons of power help
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- Private
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weapons of power help
i got it working and everything in instant action but wheres all the real power ups from the server? do i need to download a pack or something for that if there is a pack for power ups that are on the server plz do tell the link
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Joeyz has heavily modified the Weapons of Power mod from its original state as well as optimizing much of the code. you'll find it extremely difficult to emulate the experience from this server. also sorry, but i don't believe there is a public release of any of the code for the enhanced stuff running, as far as WoP goes.
in the meantime hop in game and enjoy it right here at home
in the meantime hop in game and enjoy it right here at home


[seeking truth in life, no matter how painful it can be]
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ok thx for helping...and replying so friken fast XD. i need to figure out how to mod suff like that someday i heard its easer then it looks..well exept the codeing :O heck i haven't even learned how to make maps yet and most online tutorials are not that easy to get or understand.
only if there was a video tutorial for mapping for ut04...or is there? i hope there is because i always wanted to make my own maps but i could never fighure out that dang ut2004 ed
have no clue what each button douse
only if there was a video tutorial for mapping for ut04...or is there? i hope there is because i always wanted to make my own maps but i could never fighure out that dang ut2004 ed

Master of puppets are pulling your strings
Twisting your mind and smashing your dreams
Blinded by me, you cant see a thing
Just call my name, `cause Ill hear you scream
Master
Master
Just call my name, `cause Ill hear you scream
Master
Master
Twisting your mind and smashing your dreams
Blinded by me, you cant see a thing
Just call my name, `cause Ill hear you scream
Master
Master
Just call my name, `cause Ill hear you scream
Master
Master
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hey, i have nothing better to do than just lurk around right now...
as far as coding goes for unreal script...it really isn't that hard. It's based on C++/Java so it has a nice feel to it even if your a newbie coder, heck i find it way easier than trying to design a decent map or make a model (basic texture editing is where my creativity stops
)
the harder part is optimizing your code so it works well for net-play, but its just a step after you have the basics down...(now the optimized stuff that Joey is pulling out for the next patch...lets just say 0.o, then er..."its gonna be fun)
ohh and here [rummages around for that link]
"use teh wiki!" : http://wiki.beyondunreal.com/wiki/
its a great place to start for just about anything to do with creating content for this wonderfully flexible engine
as far as coding goes for unreal script...it really isn't that hard. It's based on C++/Java so it has a nice feel to it even if your a newbie coder, heck i find it way easier than trying to design a decent map or make a model (basic texture editing is where my creativity stops

the harder part is optimizing your code so it works well for net-play, but its just a step after you have the basics down...(now the optimized stuff that Joey is pulling out for the next patch...lets just say 0.o, then er..."its gonna be fun)
ohh and here [rummages around for that link]
"use teh wiki!" : http://wiki.beyondunreal.com/wiki/
its a great place to start for just about anything to do with creating content for this wonderfully flexible engine

[seeking truth in life, no matter how painful it can be]
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I too have looked into mapping and codeing and I must agree that the vast majority of tutorials are insufficient. I've even gone through the info on wiki pertaining to mapping, modding etc. Unfortunately, their info follows a very specific line of information, so if you're wanting to do something that even slightly varies from what they tell you...you're just outta luck. One of the best ways to learn how to map, mod, and code is to find someone who already has experience with it...and pick their brains.
It would be nice if Epic as well as all game developers had more information about how to do these things. I think their loyal following would increase, especially if the players are also putting great time and effort into making the game more varied, fun and enjoyable.
It would be nice if Epic as well as all game developers had more information about how to do these things. I think their loyal following would increase, especially if the players are also putting great time and effort into making the game more varied, fun and enjoyable.