latest update
- bananaface
- Specialist
- Posts: 143
- Joined: Fri Dec 20, 2013 6:47 am
- Location: Netherlands
Re: latest update
UT2004 Build UT2004_Build_[2005-11-23_16.22]
OS: Windows NT 6.1 (Build: 7601)
CPU: AuthenticAMD Unknown processor @ 3013 MHz with 4095MB RAM
Video: AMD Radeon HD 5700 Series (1247)
RPGLinkGun DM-Corrugation.RPGLinkGun (Function Engine.Weapon.GetFireMode:0000) Infinite script recursion (250 calls) detected
History: FFrame::Serialize <- UObject::ProcessEvent <- (RW_SuperHealer DM-Corrugation.RW_SuperHealer, Function WOPMonsterPack_v180.RPGWeapon.ClientStopFire) <- AActor::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=3) <- TickLevel <- UGameEngine::Tick <- Level Corrugation <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 10910191 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free
Was using a medic'd link gun to heal up a golliath, as soon as I did it I got this crash.
OS: Windows NT 6.1 (Build: 7601)
CPU: AuthenticAMD Unknown processor @ 3013 MHz with 4095MB RAM
Video: AMD Radeon HD 5700 Series (1247)
RPGLinkGun DM-Corrugation.RPGLinkGun (Function Engine.Weapon.GetFireMode:0000) Infinite script recursion (250 calls) detected
History: FFrame::Serialize <- UObject::ProcessEvent <- (RW_SuperHealer DM-Corrugation.RW_SuperHealer, Function WOPMonsterPack_v180.RPGWeapon.ClientStopFire) <- AActor::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=3) <- TickLevel <- UGameEngine::Tick <- Level Corrugation <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 10910191 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free
Was using a medic'd link gun to heal up a golliath, as soon as I did it I got this crash.
Aka Nanners.
Re: latest update
I have yet to get any of those message.
- bananaface
- Specialist
- Posts: 143
- Joined: Fri Dec 20, 2013 6:47 am
- Location: Netherlands
Re: latest update
Apparently an old bug that is on 179 aswell.bananaface wrote:UT2004 Build UT2004_Build_[2005-11-23_16.22]
OS: Windows NT 6.1 (Build: 7601)
CPU: AuthenticAMD Unknown processor @ 3013 MHz with 4095MB RAM
Video: AMD Radeon HD 5700 Series (1247)
RPGLinkGun DM-Corrugation.RPGLinkGun (Function Engine.Weapon.GetFireMode:0000) Infinite script recursion (250 calls) detected
History: FFrame::Serialize <- UObject::ProcessEvent <- (RW_SuperHealer DM-Corrugation.RW_SuperHealer, Function WOPMonsterPack_v180.RPGWeapon.ClientStopFire) <- AActor::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=3) <- TickLevel <- UGameEngine::Tick <- Level Corrugation <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 10910191 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free
Was using a medic'd link gun to heal up a golliath, as soon as I did it I got this crash.
Inferno just got the game freeze aswell, still no clue what's causing it though so far it seems completely random.
Aka Nanners.
- Amy Infless
- UT2004 Server Admin
- Posts: 1285
- Joined: Sun Mar 11, 2007 6:35 pm
- Location: Germany
Re: latest update
the bug when it happens to "heal" vehicles with linkgun, yes, THAT error message maybe. i´m not keepingbananaface wrote:..Apparently an old bug that is on 179 aswell...
every message... esp not those who only appeared in ons-maps...
ats
Do not try kill THIS bug !!! ->
Your monitor may not like it...
Those who correct my English will be shot! Survivors will be shot again!

Those who correct my English will be shot! Survivors will be shot again!
- Amy Infless
- UT2004 Server Admin
- Posts: 1285
- Joined: Sun Mar 11, 2007 6:35 pm
- Location: Germany
Re: latest update
just because YOU did not have this problem till now doesnt mean its 100% our fault or this problem cantGothicize wrote:Wow. So far the only thing I seem to have a problem with is the map crashing...
exist. if i would know what to problem is i would tell. all i can do is reporting it again and again or keeping silence, let it be and wait till others have it again and again and maybe find the way to forum to make a report, too.
its easy to say it cant be as long its only one or two players. but its not easy for us normal players to figure out what we have in common, nor for paint,mob, joey or anyone else who have more clues about coding this stuff.
if something is not working correctly because "WE" made decissions about what pu will be loaded in this or that weapon you never would do that way, "WE" crash, not you. or w/e is the reason for it, pus loaded, coincident with too much monsters, "bullets" pus in general just visible on the screen etc.. fact is, if you play with one weapon only and with only one setting of pus and not trying anything else chances will be very low "THAT" happens to you if our doings are the reason.
also it looks like it doesnt matter what pc we have, since bananas error-popups show newer high tech specifications than my nearly 10 year old single core.
and to finish that, banana was just kicked out of game again with freeze, he rejoined and said his game froze again, 5 secs after i finished reading my pc frozes too and alli could do was power off.
this is no coincident anymore! this is FACT.
banana meant this freezes seem to happen sometimes in wave 18, that i cant tell, except for the game we just played.
also noticed, some pus werent available anymore. i refunded to change from resurect to ghost, i ghosted very often and not one retentioned wop disapeared. looks like its a resurect problem, still wondering why ghost works that well, normally i have more probs with it (well, at 179)
ats
Do not try kill THIS bug !!! ->
Your monitor may not like it...
Those who correct my English will be shot! Survivors will be shot again!

Those who correct my English will be shot! Survivors will be shot again!
Re: latest update
Amy please check my statement again. Did I say it's your fault or that the problem does not exist. No, what I said was I have not gotten any of those error messages and that the only thing wrong on my end is that the map crashes.Amy Infless wrote: just because YOU did not have this problem till now doesnt mean its 100% our fault or this problem cant
exist.
- bananaface
- Specialist
- Posts: 143
- Joined: Fri Dec 20, 2013 6:47 am
- Location: Netherlands
Re: latest update
The map after that one the one we were talking in, I froze again in wave18 and I recall having the freeze in a late wave last night aswell when i was playing with joey and paint.Amy Infless wrote:just because YOU did not have this problem till now doesnt mean its 100% our fault or this problem cantGothicize wrote:Wow. So far the only thing I seem to have a problem with is the map crashing...
exist. if i would know what to problem is i would tell. all i can do is reporting it again and again or keeping silence, let it be and wait till others have it again and again and maybe find the way to forum to make a report, too.
its easy to say it cant be as long its only one or two players. but its not easy for us normal players to figure out what we have in common, nor for paint,mob, joey or anyone else who have more clues about coding this stuff.
if something is not working correctly because "WE" made decissions about what pu will be loaded in this or that weapon you never would do that way, "WE" crash, not you. or w/e is the reason for it, pus loaded, coincident with too much monsters, "bullets" pus in general just visible on the screen etc.. fact is, if you play with one weapon only and with only one setting of pus and not trying anything else chances will be very low "THAT" happens to you if our doings are the reason.
also it looks like it doesnt matter what pc we have, since bananas error-popups show newer high tech specifications than my nearly 10 year old single core.
and to finish that, banana was just kicked out of game again with freeze, he rejoined and said his game froze again, 5 secs after i finished reading my pc frozes too and alli could do was power off.
this is no coincident anymore! this is FACT.
banana meant this freezes seem to happen sometimes in wave 18, that i cant tell, except for the game we just played.
also noticed, some pus werent available anymore. i refunded to change from resurect to ghost, i ghosted very often and not one retentioned wop disapeared. looks like its a resurect problem, still wondering why ghost works that well, normally i have more probs with it (well, at 179)
ats
Gonna pay a lot of attention now to what wave I'm on at all times and see if the freeze happens in wave18 or further only.
Aka Nanners.
Re: latest update
You just assumed that I only use the same power ups everytime and not use different combinations. It's a DEVELOPEMENT server so I do try all of the power ups with different combinations.Amy Infless wrote:if something is not working correctly because "WE" made decissions about what pu will be loaded in this or that weapon you never would do that way, "WE" crash, not you. or w/e is the reason for it, pus loaded, coincident with too much monsters, "bullets" pus in general just visible on the screen etc.. fact is, if you play with one weapon only and with only one setting of pus and not trying anything else chances will be very low "THAT" happens to you if our doings are the reason.
also it looks like it doesnt matter what pc we have, since bananas error-popups show newer high tech specifications than my nearly 10 year old single core.
ats
Re: latest update
Do me a favor and try to remember what power ups your putting on it as well.bananaface wrote:The map after that one the one we were talking in, I froze again in wave18 and I recall having the freeze in a late wave last night aswell when i was playing with joey and paint.
Gonna pay a lot of attention now to what wave I'm on at all times and see if the freeze happens in wave18 or further only.
- bananaface
- Specialist
- Posts: 143
- Joined: Fri Dec 20, 2013 6:47 am
- Location: Netherlands
Re: latest update
2x inf, 2x insta shield, 2x rock shield, energy5, protection5, damage5, phantom were the same ones as the other map that i had loaded on the gun there.Gothicize wrote:Do me a favor and try to remember what power ups your putting on it as well.bananaface wrote:The map after that one the one we were talking in, I froze again in wave18 and I recall having the freeze in a late wave last night aswell when i was playing with joey and paint.
Gonna pay a lot of attention now to what wave I'm on at all times and see if the freeze happens in wave18 or further only.
But it seems to be monster related rather then PU, but not 100% sure about that.
Aka Nanners.