Lets talk about the new pu's what you like and don't ect.

General discussion.

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Von_Kill_You
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Lets talk about the new pu's what you like and don't ect.

Post by Von_Kill_You » Thu Nov 09, 2006 2:15 pm

Here is the list Please help to detail what each does.
I know new guy's are asking....please help fill in the details.
Am i missing any ??

Vampiric - takes adrinaline from monsters....Does it take life too ??

Freeze - Slows the monsters down....Does it slow thier rate of fire too ??
I like this one

NullEntropy - I have no clue what this one does

Propulsion - This is similar to superforce? does it help with damaging the
enemies

PullForward - brings the monsters closer to you ??? Why use?

Rage - I have no clue please help on this

Reflection Shield - I like this one it has saved me a lot...
Does it only work on lasers and shock and
not on wand ??

Rejuv - Have i seen this one ??? is it the heart

Stone - Need some help on what this one does

KnockBack - pushes the enemies away Nice ! still like freeze better

Iron - What so special about this one regular sturdies seem to work better

Ghost - Nice i like it. I heard the ss problem with it has been fixed.
If you die this powerup brings you back to life in another
part of the map with 100 life.

PS TELL ME WHAT YOU LIKE. IF I REMEMBER WHILE PLAYING ILL MAKE SURE TO TOSS YOUR WAY. :D
Von_Kill_You is my Name in the game.

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Bert
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Post by Bert » Thu Nov 09, 2006 4:19 pm

Vampiric - takes adrinaline from monsters....Does it take life too ??
Yes
Freeze - Slows the monsters down....Does it slow thier rate of fire too ??
Hmmm not sure about that one, I think enough of them freezes them completely and stops them firing all together for a certain amount of time.

I'll check up on that one.
NullEntropy - I have no clue what this one does
Does the same thing as freeze but causes / increases damage (I think)
Propulsion - This is similar to superforce? does it help with damaging the
enemies
Yes it is like super force only it impacts (most) monsters with that same force, throwing them forwards.

Try using a few of them on an ssr mini and hitting a satore titan or queen.
PullForward - brings the monsters closer to you ??? Why use?
Yeah it does and it may seem a little crazy to use such a powerup, but if used correctly on a continuous fire weapon such as an mp5 you can suck monsters in and juggle them over your head preventing them from hitting you, though you need a lot of pull forward powerups in your weapon to do this. A separate say mp5 of pull forward +10 is one of the best option if you want to see this effect in all its glory.
Rage - I have no clue please help on this
It seems to increase your firing speed though I only really notice this when I already have 2 infs in my weapon and more than a single rage powerup.
Reflection Shield - I like this one it has saved me a lot...
Does it only work on lasers and shock and
not on wand ??
It seems to work on everything but has little or no effect on insanely overpowered weapons, kinda like transient portable damage reduction.
Rejuv - Have i seen this one ??? is it the heart
I don't think we have a rejuv powerup yet, rejuv acts like vampire does, only faster.
Stone - Need some help on what this one does
I'm not sure what this one does either, will have a look at it.
KnockBack - pushes the enemies away Nice ! still like freeze better
Yeah just like propulsion does only it doesn't speed your projectiles up.
Iron - What so special about this one regular sturdies seem to work better
One iron sturdy acts like 2 conventional sturdies do, saving you a slot.
Ghost - Nice i like it. I heard the ss problem with it has been fixed.
If you die this powerup brings you back to life in another
part of the map with 100 life.
Ghost is cool but it would work a hell of a lot better if it moved you out of your killers line of sight, too many times its moved me to an even better position in my killers line of sight or another monsters, rendering it useless.

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TheSynGame
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Post by TheSynGame » Thu Nov 09, 2006 5:47 pm

Switch out weapon with ss and switch back weap. with ss. Problem solved. I never had any problems with ss and ghost.

Reflect doesnt work with a wand. :)

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Post by SirBeast » Thu Nov 09, 2006 8:21 pm

I was kinda hoping that in this lastest upgrade I would also see Health+5 and Lucky+5

Actually, I think each PU should also have a respective "max" PU (like the +5s or perhaps even +10s for Vampiric, Freeze and such)
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Post by Abieotch » Fri Nov 10, 2006 11:03 am

Typically...

Rage - it is supposed to double your damage delivered and at the same time, take a certain percentage of your health as cost. On this server, however, I am not sure what it's set to do since I conveniently got shot by a magic wand shortly after applying it.

Reflection - like a handful of the monsters, gives you the ability to reflect energy weapons when you are hit by them. It usually cuts the damage delt in half but again, Joeyz could have customized it as he sees fit.

Most of the other things are spot on - but keep in mind that lots of monsters on the server seem immune to various affects.

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Post by king of metal » Fri Nov 10, 2006 12:00 pm

null enthropy temporily completely freezes a monster and they turn black but it is iffy if it will do so
fighting online is like competeing in the special olympics even if you win your still retarded

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Post by king of metal » Fri Nov 10, 2006 12:02 pm

actually bert when i used to play in AE'S server they said rage increases the damage but you also get more damage taken
fighting online is like competeing in the special olympics even if you win your still retarded

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Von_Kill_You
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Rage

Post by Von_Kill_You » Fri Nov 10, 2006 12:16 pm

Yes after using this i was loosing health too fast and died not worth using. :D
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Post by Nutter » Fri Nov 10, 2006 11:28 pm

On real rpg's rage tends to increase attack but lower your defense, that's what i assume it does...

nice list though
Help me :(

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Stone

Post by Von_Kill_You » Sat Nov 11, 2006 2:56 pm

Still no takers on stone??? I'm going to play and try stone out and see if I can tell what it does.
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