The question no1 seems to be able to answer

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TurkeyFromHell
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The question no1 seems to be able to answer

Post by TurkeyFromHell » Sat Jan 27, 2007 1:39 pm

What's the difference between null, freeze, and stone?
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rb.EvilAcid
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Post by rb.EvilAcid » Sat Jan 27, 2007 3:42 pm

they all prety much to the same null stops them at there place for a few seconds but can still fire, freeze will slow them down and slow there fireign rate, stone im not to sure of im prety sure its the same as null but a little bit longer.

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Post by AngelDust » Sun Jan 28, 2007 9:43 am

stone stops them period for like 2 seconds
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shortwar
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Post by shortwar » Sun Jan 28, 2007 12:25 pm

so what better :? :? :?

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Post by ZombieSlayer » Sun Jan 28, 2007 8:57 pm

Freeze simply slows down the enemy for a little bit.

Null entropy stops them dead in their tracks (even in mid jump/fall).

Stone....I'm not sure what it does exactly. I think it's null entropy on steriods. Still doesn't last very long though.

Null entropy is the best of the 3 imo.

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Post by shortwar » Sun Jan 28, 2007 11:25 pm

k ty

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Post by AngelDust » Mon Jan 29, 2007 11:16 am

null slows the monsters not stop them and i think it hurts them a lil too. i dont know but i use null all the time and from wat i see it slows them and prob do a lil damage but stone stops them period for a couple of secs
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Post by ZombieSlayer » Mon Jan 29, 2007 9:47 pm

AngelDust wrote:null slows the monsters not stop them and i think it hurts them a lil too. i dont know but i use null all the time and from wat i see it slows them and prob do a lil damage but stone stops them period for a couple of secs
Null entropy stops monsters dead in their tracks. How long is dependant on the code behind the power up.

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Post by SirBeast » Mon Jan 29, 2007 11:17 pm

ZombieSlayer wrote:
AngelDust wrote:null slows the monsters not stop them and i think it hurts them a lil too. i dont know but i use null all the time and from wat i see it slows them and prob do a lil damage but stone stops them period for a couple of secs
Null entropy stops monsters dead in their tracks. How long is dependant on the code behind the power up.
It also drops flying mobs from the sky when it affects them - you can tell when cuz they briefly change to null skin (same for all mobs).
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Post by TurkeyFromHell » Sun Feb 04, 2007 3:43 am

SirBeast wrote:
ZombieSlayer wrote:
AngelDust wrote:null slows the monsters not stop them and i think it hurts them a lil too. i dont know but i use null all the time and from wat i see it slows them and prob do a lil damage but stone stops them period for a couple of secs
Null entropy stops monsters dead in their tracks. How long is dependant on the code behind the power up.
It also drops flying mobs from the sky when it affects them - you can tell when cuz they briefly change to null skin (same for all mobs).

ooooooh so like if theres a warlord or sumthin flyin around and u shoot it w/ a null gun then it'll fall outa the sky when it unfreezes?
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