stuff in progress
Moderator: Forum Moderators
- TurkeyFromHell
- Staff Sergeant
- Posts: 640
- Joined: Tue Jan 23, 2007 12:22 pm
- Contact:
stuff in progress
I'm just wondering if anybody would use either of these if they were available in powerup or summon form.. I've talked to Joey a little bit about em but we only slightly touched upon incorporating one of em into the server..
this is just pretty much something i ask because i'm bored, i'm at school, and i would probably ask it eventually anyway :D
this is just pretty much something i ask because i'm bored, i'm at school, and i would probably ask it eventually anyway :D

- TurkeyFromHell
- Staff Sergeant
- Posts: 640
- Joined: Tue Jan 23, 2007 12:22 pm
- Contact:
well i'm probably going to in the future edit the code for the grenades' navigation so that they hover slowly for a moment before flying directly at a target, ignoring any walls etc. so if u cant see it, there will be a low chance of hitting itKnaveSkye wrote:Hmmm....homing grenade launcher, sounds too much like a hiders' weapon, im gonna have to say no. But something to make the minigun more useful again, you bet.


Believe it or not, i will add as many different weapons to game as you like.
But it must meet the following conditions...
1. ERROR Free. No code errors on server or client side.
2. LAG Free. No lag on server or client side.
currently in the works...
1. Ak-47 Bin Slayer. Currently been tested. Too many errors on server side involving Primary Fire, Alternate Fire, and Process Touch. I wilk have the re-write those fixes in code when I have the chance and re-test it. In the meantime, that weapon does not meet online playing standards and will only cause errors, lags, and crashes.
2. Link-117 developed a new weapon called the Mini Lightning Gun. I have not had the chance to fully test it yet on server or client side. Will do it as soon as I can. In the meantime, maybe some you other guys can help test it.
If you have a weapon that would be cool for the game then just let me know. But dont give me more bugs to fix. Test the weapon first before recommending it.
But it must meet the following conditions...
1. ERROR Free. No code errors on server or client side.
2. LAG Free. No lag on server or client side.
currently in the works...
1. Ak-47 Bin Slayer. Currently been tested. Too many errors on server side involving Primary Fire, Alternate Fire, and Process Touch. I wilk have the re-write those fixes in code when I have the chance and re-test it. In the meantime, that weapon does not meet online playing standards and will only cause errors, lags, and crashes.
2. Link-117 developed a new weapon called the Mini Lightning Gun. I have not had the chance to fully test it yet on server or client side. Will do it as soon as I can. In the meantime, maybe some you other guys can help test it.
If you have a weapon that would be cool for the game then just let me know. But dont give me more bugs to fix. Test the weapon first before recommending it.
Flak of Power +10 [Powerups: 3 Sturdy, 2 infs, 1 Healing, 1 Vorpal, 1 Lucky, 1 Poison 5x, 1 Protection 5x, 1 Retaliation x5, 1 Retention, 1 Super Force, 2 Speed 5x, 2 Damage 5x, 2 Energy 5x, 1 Penetrating, 1 Razorbomb]
SSR sucks! On maps that offer SSR as a pickup, it kinda kills 95% of all wepons that one can use, wich makes it kinda a lot less need for skill. I remember Ortega and I just sat in 1 spot shootin in 1 direction from wave 1 to 20 wit our SSR's and scored 3rd and 4th place, while other people are doin their danmdest for pu's and stuff. Kinda .... yea... >.> Mini SSR sounds lie it would further more kill game play if its as powerful as a SSR... I don't want the game to be to easy. Give wave 19 a Mini SSR on a demon >$)
Seems lie even wave 8 is harder than wave 19 now. $(
Seems lie even wave 8 is harder than wave 19 now. $(