latest update

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bananaface
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Re: latest update

Post by bananaface » Fri Mar 21, 2014 10:12 am

UT2004 Build UT2004_Build_[2005-11-23_16.22]

OS: Windows NT 6.1 (Build: 7601)
CPU: AuthenticAMD Unknown processor @ 3013 MHz with 4095MB RAM
Video: AMD Radeon HD 5700 Series (1247)

RPGLinkGun DM-Corrugation.RPGLinkGun (Function Engine.Weapon.GetFireMode:0000) Infinite script recursion (250 calls) detected

History: FFrame::Serialize <- UObject::ProcessEvent <- (RW_SuperHealer DM-Corrugation.RW_SuperHealer, Function WOPMonsterPack_v180.RPGWeapon.ClientStopFire) <- AActor::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=3) <- TickLevel <- UGameEngine::Tick <- Level Corrugation <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 10910191 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free

Was using a medic'd link gun to heal up a golliath, as soon as I did it I got this crash.
Aka Nanners.

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Gothicize
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Re: latest update

Post by Gothicize » Fri Mar 21, 2014 12:32 pm

I have yet to get any of those message.

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bananaface
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Re: latest update

Post by bananaface » Fri Mar 21, 2014 2:49 pm

bananaface wrote:UT2004 Build UT2004_Build_[2005-11-23_16.22]

OS: Windows NT 6.1 (Build: 7601)
CPU: AuthenticAMD Unknown processor @ 3013 MHz with 4095MB RAM
Video: AMD Radeon HD 5700 Series (1247)

RPGLinkGun DM-Corrugation.RPGLinkGun (Function Engine.Weapon.GetFireMode:0000) Infinite script recursion (250 calls) detected

History: FFrame::Serialize <- UObject::ProcessEvent <- (RW_SuperHealer DM-Corrugation.RW_SuperHealer, Function WOPMonsterPack_v180.RPGWeapon.ClientStopFire) <- AActor::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=3) <- TickLevel <- UGameEngine::Tick <- Level Corrugation <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 10910191 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free

Was using a medic'd link gun to heal up a golliath, as soon as I did it I got this crash.
Apparently an old bug that is on 179 aswell.

Inferno just got the game freeze aswell, still no clue what's causing it though so far it seems completely random.
Aka Nanners.

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Amy Infless
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Re: latest update

Post by Amy Infless » Fri Mar 21, 2014 10:15 pm

bananaface wrote:..Apparently an old bug that is on 179 aswell...
the bug when it happens to "heal" vehicles with linkgun, yes, THAT error message maybe. i´m not keeping
every message... esp not those who only appeared in ons-maps...

ats
Do not try kill THIS bug !!! ->Image Your monitor may not like it...

Those who correct my English will be shot! Survivors will be shot again!

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Re: latest update

Post by Amy Infless » Sat Mar 22, 2014 12:50 pm

Gothicize wrote:Wow. So far the only thing I seem to have a problem with is the map crashing...
just because YOU did not have this problem till now doesnt mean its 100% our fault or this problem cant
exist. if i would know what to problem is i would tell. all i can do is reporting it again and again or keeping silence, let it be and wait till others have it again and again and maybe find the way to forum to make a report, too.

its easy to say it cant be as long its only one or two players. but its not easy for us normal players to figure out what we have in common, nor for paint,mob, joey or anyone else who have more clues about coding this stuff.

if something is not working correctly because "WE" made decissions about what pu will be loaded in this or that weapon you never would do that way, "WE" crash, not you. or w/e is the reason for it, pus loaded, coincident with too much monsters, "bullets" pus in general just visible on the screen etc.. fact is, if you play with one weapon only and with only one setting of pus and not trying anything else chances will be very low "THAT" happens to you if our doings are the reason.

also it looks like it doesnt matter what pc we have, since bananas error-popups show newer high tech specifications than my nearly 10 year old single core.

and to finish that, banana was just kicked out of game again with freeze, he rejoined and said his game froze again, 5 secs after i finished reading my pc frozes too and alli could do was power off.
this is no coincident anymore! this is FACT.
banana meant this freezes seem to happen sometimes in wave 18, that i cant tell, except for the game we just played.

also noticed, some pus werent available anymore. i refunded to change from resurect to ghost, i ghosted very often and not one retentioned wop disapeared. looks like its a resurect problem, still wondering why ghost works that well, normally i have more probs with it (well, at 179)

ats
Do not try kill THIS bug !!! ->Image Your monitor may not like it...

Those who correct my English will be shot! Survivors will be shot again!

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Re: latest update

Post by Gothicize » Sat Mar 22, 2014 1:59 pm

Amy Infless wrote: just because YOU did not have this problem till now doesnt mean its 100% our fault or this problem cant
exist.
Amy please check my statement again. Did I say it's your fault or that the problem does not exist. No, what I said was I have not gotten any of those error messages and that the only thing wrong on my end is that the map crashes.

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Re: latest update

Post by bananaface » Sat Mar 22, 2014 2:14 pm

Amy Infless wrote:
Gothicize wrote:Wow. So far the only thing I seem to have a problem with is the map crashing...
just because YOU did not have this problem till now doesnt mean its 100% our fault or this problem cant
exist. if i would know what to problem is i would tell. all i can do is reporting it again and again or keeping silence, let it be and wait till others have it again and again and maybe find the way to forum to make a report, too.

its easy to say it cant be as long its only one or two players. but its not easy for us normal players to figure out what we have in common, nor for paint,mob, joey or anyone else who have more clues about coding this stuff.

if something is not working correctly because "WE" made decissions about what pu will be loaded in this or that weapon you never would do that way, "WE" crash, not you. or w/e is the reason for it, pus loaded, coincident with too much monsters, "bullets" pus in general just visible on the screen etc.. fact is, if you play with one weapon only and with only one setting of pus and not trying anything else chances will be very low "THAT" happens to you if our doings are the reason.

also it looks like it doesnt matter what pc we have, since bananas error-popups show newer high tech specifications than my nearly 10 year old single core.

and to finish that, banana was just kicked out of game again with freeze, he rejoined and said his game froze again, 5 secs after i finished reading my pc frozes too and alli could do was power off.
this is no coincident anymore! this is FACT.
banana meant this freezes seem to happen sometimes in wave 18, that i cant tell, except for the game we just played.

also noticed, some pus werent available anymore. i refunded to change from resurect to ghost, i ghosted very often and not one retentioned wop disapeared. looks like its a resurect problem, still wondering why ghost works that well, normally i have more probs with it (well, at 179)

ats
The map after that one the one we were talking in, I froze again in wave18 and I recall having the freeze in a late wave last night aswell when i was playing with joey and paint.
Gonna pay a lot of attention now to what wave I'm on at all times and see if the freeze happens in wave18 or further only.
Aka Nanners.

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Re: latest update

Post by Gothicize » Sat Mar 22, 2014 2:18 pm

Amy Infless wrote:if something is not working correctly because "WE" made decissions about what pu will be loaded in this or that weapon you never would do that way, "WE" crash, not you. or w/e is the reason for it, pus loaded, coincident with too much monsters, "bullets" pus in general just visible on the screen etc.. fact is, if you play with one weapon only and with only one setting of pus and not trying anything else chances will be very low "THAT" happens to you if our doings are the reason.

also it looks like it doesnt matter what pc we have, since bananas error-popups show newer high tech specifications than my nearly 10 year old single core.

ats
You just assumed that I only use the same power ups everytime and not use different combinations. It's a DEVELOPEMENT server so I do try all of the power ups with different combinations.

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Re: latest update

Post by Gothicize » Sat Mar 22, 2014 2:20 pm

bananaface wrote:The map after that one the one we were talking in, I froze again in wave18 and I recall having the freeze in a late wave last night aswell when i was playing with joey and paint.
Gonna pay a lot of attention now to what wave I'm on at all times and see if the freeze happens in wave18 or further only.
Do me a favor and try to remember what power ups your putting on it as well.

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Re: latest update

Post by bananaface » Sat Mar 22, 2014 4:36 pm

Gothicize wrote:
bananaface wrote:The map after that one the one we were talking in, I froze again in wave18 and I recall having the freeze in a late wave last night aswell when i was playing with joey and paint.
Gonna pay a lot of attention now to what wave I'm on at all times and see if the freeze happens in wave18 or further only.
Do me a favor and try to remember what power ups your putting on it as well.
2x inf, 2x insta shield, 2x rock shield, energy5, protection5, damage5, phantom were the same ones as the other map that i had loaded on the gun there.
But it seems to be monster related rather then PU, but not 100% sure about that.
Aka Nanners.

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